Cleaver (Skill)

From Dead Cells Wiki
Jump to: navigation, search
Disambig.png This article is about the active skill. For enemy, see Cleaver (Enemy).
Cleaver

Cleaver (Skill) Icon.png

Inflicts 35 DPS and bleeding (6 DPS for 1.8 sec) to enemies walking on it.
Internal name GroundSaw
Type Deployable
Scaling Str Skill.png
Combo Rate 2 damage ticks/s
Recharge 10 seconds
Duration 1.8 seconds (bleed effect)
Base Price 1500
Damage
Base DPS 35 (6 bleeding)
First Hit 17.5 (tick damage)
Second Hit 15 (base health)
Location Drops from Runners
Drop Chance 1.7%
Unlock Cost 30 Cell Currency.png

Cleaver is a skill that deploys a bed of sawblades to lacerate and inflict bleeding on enemies walking over them.

Details[edit | edit source]

  • Special Effects:
    • Throws an arcing projectile which explodes on contact with an enemy or a horizontal surface. The projectile will bounce off a Shieldnearer's shield without detonating. Upon exploding, it deploys a bed of sawblades.
      • Cleaver deals damage over time to enemies walking over it at a rate of 2 ticks per second, producing a base tick damage of 17.5.
      • Cleaver inflicts bleeding on enemies for 1.8 seconds, damaging them for 6 damage/s per effect.
      • Cleaver can be destroyed by enemies. Remaining health is indicated by small yellow bars floating above the traps.
        • The cleaver only takes damage when enemies walk on it.
      • Only one bed of sawblades per Cleaver skill is allowed at a time - attempting to deploy a second one will destroy the first one.
      • Cleaver ceases to function if the player moves too far away, but resumes operation once the player comes back into range.
  • Tags: Deployable, Bleed, NeedsPower
  • Legendary Version: Cutthroat
    • Forced Affix: Bleed Propagation
      • "If the victim dies from bleed damage, surrounding enemies begin to bleed as well"

Notes[edit | edit source]

  • This item was previously called Meat Grinder.