Curse

From Dead Cells Wiki
Jump to: navigation, search

Curse Cursed Effect.png is a mechanic in Dead Cells where the Beheaded is punished for angering the gods. Curses cause any amount of damage to one-hit kill the player, and a certain number of enemies must be killed in order to lift it.

The amount depends on the source of the curse and the amounts stack. There are a few different ways to gain a curse. Curse sources are risk-reward choices that can greatly benefit the player with rewards being Scrolls, Gems and healing. Curses also have synergies with some weapons and mutations.

Sources[edit | edit source]

  • Opening a cursed chest (10).
  • Breaking a golden door (10 for regular, 50 for specialist shop, 30 for crypt door).
  • Picking up a Corrupted Artifact (20).
  • Eating food when having the Acceptance Mutation Icon.png Acceptance mutation (5).
  • Equipping the Cursed Sword (As long as the weapon is equipped).

Instant Death[edit | edit source]

The following damage sources instantly kill the player while Cursed:

  • Any enemy hit that deals at least 1 damage, even while blocking with a shield.
  • Any trap hit.
  • Jumping into a bottomless pit.
  • Poison damage-over-time.
  • Damage from using Lightning Bolt too long.

While most sources of damage kill the player in a single hit while cursed, there are a few exceptions:

  • Darkness in the Forgotten Sepulcher.
  • Malaise damage, such as through the consumption of infected food.

Synergies[edit | edit source]

  • While cursed Spite Sword does critical hits.
  • Alienation Mutation Icon.png Alienation makes it so decreasing the curse counter restores 5% HP but increases the number of enemies required to lift the curse by 50%. Reducing a curse 5 times removes 2 Malaise.
  • Acceptance Mutation Icon.png Acceptance reduces gained curse counter from sources by half, but consuming food curses you.
    • Having both equipped will reduce curse gain by 25% rounded up.

Notes[edit | edit source]

  • Ice Armor will prevent instant death when getting hit while the skill is active.
  • Gaining curse while having the Cursed Sword equipped still gives you a curse counter.
  • The Cursed Sword does not synergize with other abilities that benefit from benefit from being cursed.
  • While cursed, the player can not use the Homunculus Rune.
    • However, the player can still use the Homunculus Rune if the only source of curse is the Cursed Sword.
  • The amount of curse received from cursed chests can be changed using custom mode to any number between 0 and 99. This blocks achievements.

Trivia[edit | edit source]

  • Curse is the only mention of gods in the entire game.