Please abstain from editing in info that is not on the stable branch.

Hi Gamepedia users and contributors! Please complete this survey to help us learn how to better meet your needs in the future. We have one for editors and readers. This should only take about 7 minutes!

Flamethrower Turret

From Dead Cells Wiki
Jump to: navigation, search
Flamethrower Turret

Flamethrower Turret Icon.png

Burns nearby enemies for 2 seconds (18 DPS).
Internal name FireTurret
Type Skill (Deployable)
Scaling Str Skill.png
Combo Rate 1 two-second flame burst per 3.6 seconds
Leveled Item Yes
Recharge 6 seconds
Duration 2 seconds (flame burst, burning)
Damage
Base DPS 18 per burning effect
First Hit 30 (base turret life)
Location Drops from Shockers
Drop Chance 0.4%
Unlock Cost 30 Cell Currency.png

Flamethrower Turret is a skill which deploys a turret to burn enemies.

Details[edit | edit source]

  • Effects:
    • Throws an arcing projectile which explodes on contact with an enemy or a horizontal surface
      • The projectile bounces off of Shield Bearer shields without detonating
    • Upon explosion, deploys a flamethrower turret
      • Turret spews flames out of both sides in 2-second bursts whenever an enemy is in range, inflicting victims with burning effects
        • Burning effects last for 2 seconds and deal 10 base burning DPS per effect
      • Turret must wait for at least 1.6 seconds between flame bursts
      • Turret can be destroyed - remaining health is indicated by a small yellow bar above the turret
      • Only one turret per Flamethrower Turret skill can be active at a time - attempting to deploy a second turret will destroy the first one
      • Turret ceases to function if the player goes too far away, but resumes operation once the player comes back into range
  • Tags: Ranged, Fire, Deployable, Needs Power
  • Legendary Version: Furnace
    • Forced Affix: Deployed Damage
      • "You gain +10% damage while near a deployed skill"

Notes[edit | edit source]