Front Line Shield

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Front Line Shield

Front Line Shield Icon.png

Melee attacks inflict 20% extra damage for 6 seconds after a successful parry.

The tears of the community are engraved upon the inside of this shield.

Internal name WarriorShield
Type Shield
Scaling Str Hp.png
Base Price 1850
Damage
Base DPS 25 (50)
Location Ancient Sewers secret area
Unlock Cost 35 Cell Currency.png

Front Line Shield is a shield-type weapon which gives a +20% melee damage bonus for 6 seconds after a parry

Details[edit | edit source]

Its blueprint can be found in a secret area in the Ancient Sewers, hidden under a pool of poisonous water.[1] The blueprint can either be accessed by diving through the pool of water, at the risk of taking damage, or by using the Homunculus rune to reach it.

  • Block Damage Reduction: 75%
  • Special Effects:
    • Melee attacks inflict 20% extra damage for 6 seconds after a successful parry.
  • Tags: Shield
  • Legendary Version: N/A

Notes[edit | edit source]

  • The Frontline Shield has a long history in Dead Cells based on the responses of players, rather than game lore.
    • Back in Early Access and in v1.0 of the game, it used to have the sprite currently used for the Force Shield and couldn't parry but blocked more damage than other shields when held up. Because of this inability to parry, the Frontline Shield was one of the most hated items in the community. Thus, in v1.1 the Front Line shield was removed from the game and the sprite was recycled by the Force Shield, which is able to parry, and generates a force field (making the player invincible) when held up. Then, in v1.2, after months of insistent requests for a Brutality-scaling shield, the Front Line shield was revived as a completely different item from the original.
    • As a joke reference to the long process that led to this, Dead Cells lead developer deepnight (Sébastien Bénard) specified in the flavor text that the Front Line shield was born from "the tears of the community", referring to the significant negative responses that caused the general rework.

References[edit | edit source]