Grappling Hook is a power-type skill which snags onto a distant enemy and drags them into melee range, briefly making them more vulnerable to melee attacks.
- Effects:
- Extends a hook in front of the player
- Hook stops on contact with an enemy or terrain or when it reaches max range, then retracts after a moment
- If the hook hits an enemy, it deals 1 base damage and snags the enemy
- Enemies snagged by the hook take 60% more damage from melee attacks for 1 second and may have their current action interrupted
- Hook retracts back toward the player, dragging any attached enemies along with it
- Hook detaches prematurely from enemies that collide with terrain on the way to the player
- Tags: Ranged, Short Cooldown
- Legendary Version: Judgment
- Forced Affix: Arrow Salvo
- "Fire a volley of arrows ([7 base] damage / arrow)"
- The potency of the damage debuff applied to snagged enemies is a fixed value regardless of the level of the Tactics stat.
- The blueprint is dropped by Catchers, and it mimics exactly their most unique ability.