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The local villagers came to pay their respects to their lost loved ones. The current population of the village has a different relationship with the graveyard.
The only people buried in the graveyard are unknown villagers, far too common to deserve a place in the sepulcher.
The dead have been buried in the Valley for generations. Now it seems there's something of a shortage of space.

Location: In the valley behind the Stilt Village
Stage #: 4
Required rune(s): Spider Rune
Previous biome(s): Insufferable Crypt, Nest
Next biome(s): Forgotten Sepulcher, Cavern
Enemy Tier: 11–13 (0 BSC) / 28-32 (5 BSC)
Gear Level 4 (0 BSC) / 7 (5 BSC)
Timed Door 19:30
Scrolls: 2 Scrolls of Power, 1 Dual-Stat Scroll, 2 Scroll Fragments (3 BSC), 3 Scroll Fragments (4/5 BSC)
Food shop Yes (2 BSC)
Cursed Chests 1 guaranteed + another with a 10% chance
Runes and Blueprints
Blueprints from enemies Shovel, Corrosive Cloud, Networking
Blueprints from secret areas Parting Gift, Merchandise Categories
Enemies: Purulent Zombies (Graveyard), Corpse Flies (spawned from Purulent Zombies (Graveyard)), Inquisitors, Catchers, Bats, Kamikazes, Maskers, Rancid Rats

Lacerators (1-3 BSC)

Slashers (2+ BSC, replaces Bats)

Cannibals (4+ BSC, replaces Lacerators)

Hazards: Spikes, spiked flails, pools of lava

The Graveyard is a fourth level biome.

This vast cemetery has been in use for generations, ever since the first man made his home here. Thousands of gravestones mark where the bones and ashes of the dead sleep, rising up into the air of the valley. However, this massive valley is now full, as the Malaise has provided many dead bodies to fill the space. No other pile of bones can fit here any longer. Now, the living dead occupy this space, stepping on the little ground that has no gravestone marking it.

General information[edit | edit source]

Access and exit[edit | edit source]

In the base game, the Graveyard can only be accessed from the Insufferable Crypt. With the Bad Seed DLC, the player can also access the level from the Nest. Both access points require obtaining the Spider rune.

There are two exits out of the Graveyard. The first exit leads to the Forgotten Sepulcher and is available on the player's first visit. Another exit becomes available after beating the Hand of the King for the first time, which leads to the Cavern. To access this biome, the Beheaded needs to pick up the Cavern key inside the big hole made by the Giant as he escaped from the Prisoners' Quarters. Then, he must bring the key all the way to the Graveyard and use it to unlock a portal granting access to the Cavern. Once unlocked, this second exit is accessible permanently.

To find your way out of the Graveyard, there's a room that grants you access to the Graveyard key, which can be used to unlock the gate in the middle of the level.

Level characteristics[edit | edit source]

Scrolls[edit | edit source]

The Graveyard contains 4 scrolls: 2 Power Scrolls (with a third located in a guaranteed Cursed Chest) and 1 Dual-stat scroll. When 3 Boss Stem Cells are active, this biome has 2 guaranteed Scroll Fragments, and when 4/5 Boss Stem Cells are active, this biome has 3 guaranteed Scroll Fragments.

Enemy tier and gear level scaling[edit | edit source]

In the table below, you will find the gear level and enemy tier of the Graveyard based on difficulty.

Difficulty Normal Hard Very Hard Expert Nightmare/Hell
Gear level 4 4 4 5 7
Enemy tier 11–13 16–19 22–25 25–29 28–32

Boss Stem Cells rewards[edit | edit source]

  • 1 BSC: 2-choice item altar
  • 2 BSC: Food shop
  • 3 BSC: Cells vat
  • 4 BSC: 2-choice item altar

Chests and loot[edit | edit source]

There is 1 cursed chest in the Graveyard, found within the underground section of the level, and there is a 10% chance for an additional cursed chest to spawn.

Shops[edit | edit source]

[needs confirmed data]

Exclusive blueprints[edit | edit source]

Secret areas[edit | edit source]

The blueprints for the Merchandise Categories and Parting Gift can both be found at the far right end of the surface level. To access the blueprint for Merchandise Categories, the player needs to find the Architect's key, which is hidden in a wall rune within the underground section of the Graveyard. The switch that opens the door that leads to Parting Gift is found just above the blueprint for Merchandise Categories in a hidden ceiling. The door and the blueprint itself are just outside the Architect's Key door, in another hidden ceiling.

Enemies[edit | edit source]

The blueprint for the Shovel, Corrosive Cloud, and Networking can be looted from Purulent Zombies (Graveyard). The Grappling Hook, Knockback Shield, and Robin Hood outfit can be looted from Catchers (They always spawn in Graveyard, and the only other place that has them, Slumbering Sanctuary, will not include them at 1BSC or above).

Enemies[edit | edit source]

In the table below, you will find which enemies are present in the Graveyard depending on difficulty level. For each enemy, any common, uncommon, rare or legendary blueprints they carry are indicated. When applicable, the minimum difficulty level for blueprint acquisition is specified in brackets.

Enemy Normal Hard Very Hard Expert Nightmare/Hell
Bat Knife Dance, Oiled Sword
Rancid Rat
Kamikaze Frantic Sword, Neon Outfit (1+ BSC)
Purulent Zombies (Graveyard) Shovel, Corrosive Cloud, Networking
Inquisitor Lightning Bolt, Vampirism, Support, Mage Outfit (2+ BSC)
Masker Fire Blast, Ghost Outfit (2+ BSC)
Catcher Grappling Hook, Knockback Shield, Robin Hood Outfit (4+ BSC)
Lacerator Crusher, Open Wounds, Carduus Outfit
Slasher Cluster Grenade, Heavy Turret, Demon Outfit (3+ BSC)
Cannibal Hokuto's Bow, Dictator Outfit

Lore[edit | edit source]

Alchemist Grimoires[edit | edit source]

A Grimoire can be found on the surface of the Graveyard, within a structure which seems to have been used by the Alchemist in his research.[1] In a rack close-by, the Beheaded finds a variety of potions and a list of medicinal treatments, probably intended as treatment for the Malaise. A pile of burned bodies has been left below the research desk, which the Alchemist seems to have used for their skins. However, he notes that these samples have become useless and decides to switch to taking tooth samples for his next experiments to understand the origin of the Malaise.

Tombstones[edit | edit source]

A number of tombstones scattered around the Graveyard bear inscriptions, showing the tragedy of death that happened on the island.

A tombstone left by a man for his wife has been re-used for his daughter, his son and even his cat, retracing the death of all his family due to the Malaise.[2]

Another man left a bouquet of flowers on his wife's grave, and a letter showing his desperation and implying he committed suicide to "join her".[3]

Other lore rooms[edit | edit source]

A blocked passageway full of crystals in the underground section of the Graveyard[4] indicates that there used to be other connections to the Cavern, seemingly dug by the miners but that later collapsed or were intentionally condemned.

Gallery[edit | edit source]

Notes[edit | edit source]

Before the v1.1 Pimp My Run Update, the 19:30 timed door used to reward the players with 2 Power Scrolls, making it a very lucrative level in terms of loot.

References[edit | edit source]