|“||The local villagers came to pay their respects to their lost loved ones. The current population of the village has a different relationship with the graveyard.||„|
The Graveyard is a fourth level biome.
This vast cemetery has been in use for generations, ever since the first man made his home here. Thousands of gravestones mark where the bones and ashes of the dead sleep, rising up into the air of the valley. However, this massive valley is now full, as the Malaise has provided many dead bodies to fill the space. No other pile of bones can fit here any longer. Now, the living dead occupy this space, stepping on the little ground that has no gravestone marking it.
- 1 General information
- 2 Exclusive blueprints
- 3 Enemies
- 4 Lore
- 5 Gallery
- 6 Notes
- 7 References
General information[edit | edit source]
Access and exit[edit | edit source]
There are two exits out of the Graveyard. The first exit leads to the Forgotten Sepulcher and is available on the player's first visit. Another exit becomes available after beating the Hand of the King for the first time, which leads to the Cavern. To access this biome, the Beheaded needs to pick up the Cavern key inside the big hole made by the Giant as it escaped from the Prisoners' Quarters. Then, he must bring the key all the way to the Graveyard and use it to unlock a portal granting access to the Cavern. Once unlocked, this second exit is accessible permanently.
Level characteristics[edit | edit source]
Scrolls[edit | edit source]
The Graveyard contains 4 scrolls: 2 Power Scrolls (with a third located in a guaranteed Cursed Chest) and 1 Dual-stat scroll. When 3 Boss Stem Cells are active, this biome has 2 guaranteed Scroll Fragments, and when 4/5 Boss Stem Cells are active, this biome has 3 guaranteed Scroll Fragments.
Enemy tier and gear level scaling[edit | edit source]
In the table below, you will find the gear level and enemy tier of the Graveyard based on difficulty.
Boss Stem Cells rewards[edit | edit source]
- 1 BSC: 2-choice item altar
- 2 BSC: Food shop
- 3 BSC: Cell container
- 4 BSC: 2-choice item altar
Chests and loot[edit | edit source]
There is 1 cursed chest in the Graveyard, found within the underground section of the level, and there is a 10% chance for an additional cursed chest to spawn.
Shops[edit | edit source]
[needs confirmed data]
Exclusive blueprints[edit | edit source]
Secret areas[edit | edit source]
The blueprints for the Merchandise Categories and Parting Gift can both be found at the far right end of the surface level. To access the blueprint for Merchandise Categories, the player needs to find the Architect's key, which is hidden in a wall rune within the underground section of the Graveyard. The switch that opens the door that leads to Parting Gift is found just above the blueprint for Merchandise Categories in a hidden ceiling. The door and the blueprint itself are just outside the Architect's Key door, in another hidden ceiling.
Enemies[edit | edit source]
Enemies[edit | edit source]
In the table below, you will find which enemies are present in the Graveyard depending on difficulty level. For each enemy, any common, uncommon, rare or legendary blueprints they carry are indicated. When applicable, the minimum difficulty level for blueprint acquisition is specified in brackets.
|Catcher||Grappling Hook, Knockback Shield, Robin Hood Outfit (4 BSC)|
|Inquisitor||Lightning Bolt, Vampirism, Mage Outfit (2 BSC)|
|Kamikaze||Frantic Sword, Neon Outfit (1 BSC)|
|Masker||Fire Blast, Ghost Outfit (2 BSC)|
|Purulent Zombies (Graveyard)||Shovel, Corrosive Cloud|
|Slasher||Cluster Grenade, Heavy Turret, Demon Outfit (3 BSC)|
|Bat||Knife Dance, Oiled Sword|
|Protector||Corrupted Power, Explosive Decoy, Warrior Outfit (3 BSC)|
|Bomber||Seismic Strike, A Thousand and One Nights Outfit (4 BSC)|
|Cannibal||Hokuto's Bow, Dictator Outfit|
Lore[edit | edit source]
Alchemist Grimoires[edit | edit source]
A Grimoire can be found on the surface of the Graveyard, within a structure which seems to have been used by the Alchemist in his research. In a rack close-by, the Beheaded finds a variety of potions and a list of medicinal treatments, probably intended as treatment for the Malaise. A pile of burned bodies has been left below the research desk, which the Alchemist seems to have used for their skins. However, he notes that these samples have become useless and decides to switch to taking tooth samples for his next experiments to understand the origin of the Malaise.
Tombstones[edit | edit source]
A number of tombstones scattered around the Graveyard bear inscriptions, showing the tragedy of death that happened on the island.
A tombstone left by a man for his wife has been re-used for his daughter, his son and even his cat, retracing the death of all his family due to the Malaise.
Another man left a bouquet of flowers on his wife's grave, and a letter showing his desperation and implying he commited suicide to "join her".
Other lore rooms[edit | edit source]
A blocked passageway full of crystals in the underground section of the Graveyard indicates that there used to be other connections to the Cavern, seemingly dug by the miners but that later collapsed or were intentionally condemned.
Loading screen quotes[edit | edit source]
- "The local villagers came to pay their respects to their lost loved ones. The current population of the village has a different relationship with the graveyard."
- "The only people buried in the graveyard are unknown villagers, far too common to deserve a place in the sepulcher."
- "The dead have been buried in the Valley for generations. Now it seems there's something of a shortage of space."
Gallery[edit | edit source]
Portal leading to the Cavern with the Cavern Key incrusted and the door open.
Notes[edit | edit source]
Before the v1.1 Pimp My Run Update, the 19:30 timed door used to reward the players with 2 Power Scrolls, making it a very lucrative level in terms of loot.