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Heavy Turret

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Heavy Turret

Heavy Turret Icon.png

Fires on all nearby enemies and inflicts 110 DPS. Your own damage is increased by 15% if you are close to the turret.
Internal name HeavyTurret
Type Skill (Deployable)
Scaling Skill Stat.png
Combo Rate 1 shot every 0.8s
Leveled Item Yes
Recharge 10 seconds
Damage
Base DPS 110
First Hit 88
Second Hit +15% damage (player buff)
Third Hit 20 (base turret life)
Location Drops from Slashers
Drop Chance 0.4%
Unlock Cost 40 Cell Currency.png

Heavy Turret is a skill which deploys a slow-firing turret that also improves the player's damage output.

Details[edit | edit source]

  • Effects:
    • Throws an arcing projectile which explodes on contact with an enemy or a horizontal surface
      • The projectile bounces off of Shield Bearer shields without detonating
    • Upon explosion, deploys a ranged turret
      • Turret targets the nearest enemy in a cone on either side
      • Turret deals damage 1 times a second, producing a base shot damage of 60
      • Turret can be destroyed by enemies - remaining health is indicated by a small yellow bar above the turret
      • Only one turret per Heavy Turret skill can be active at a time - attempting to deploy another turret will destroy the first one
      • Turret stops operation if the player moves too far away and resumes operation once the player comes back within range
        • While the player is within range and for 0.8 seconds after straying out of range, they gain a buff that makes them deal 15% more damage with all weapons and skills (including Heavy Turret?)
  • Tags: Ranged, Has Bullets, Deployable, Needs Power
  • Legendary Version
    • Forced Affix: Deployed Resist
      • "-25% damage taken while near a deployed skill"

Notes[edit | edit source]

Damage buff potency and duration are fixed values.