Lacerating Aura

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Lacerating Aura is a power skill which deploys a field centered on the player that rapidly damages enemies in contact with it.

Details[edit | edit source]

  • Special Effects:
    • Creates an aura around the player composed of 16 pieces that damage enemies on contact for 85 base DPS.
  • Tags: InstantBlueprint, HasDuration, UnlockInPublicEvent
  • Legendary Version:
  • Forced Affix: Bleed on Hit
  • "Bleeds the enemy."

Notes[edit | edit source]

  • Only one daily run completion per day counts toward the unlocking of Lacerating Aura - thus, the daily run must be completed on 5 different days before the blueprint is given.
  • It is not possible to use two Lacerating Auras at the same time. One can trigger both, and they can both be visually displayed, but only one of them will actually deal damage.
  • It cannot hit enemies through obstacles.
  • It is one of the fastest-ticking items in the game, and therefore it can kill enemies very quickly if the player has high stats.
    • This can augment with items that increases damage per hit from other sources such as Hokuto's Bow Icon.png Hokuto's Bow.
  • Similar to Wave of Denial Icon.png Wave of Denial, Lacerating Aura is useful in builds with limited vertical reach against weak aerial enemies such as Bats, Kamikazes and Buzzcutters, as it can kill them as they come close. It is also efficient against Bombers, as it interrupts their flight and can make them fall to their death.

Trivia[edit | edit source]

  • This power is similar to the aura used by the Concierge, though ironically, the Concierge in the Daily Run, which drops this item, will never utilize this ability.
Skills
Traps & Turrets
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Grenades
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Powers
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