Mama Tick

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Mama Tick
Mama Tick.png
Details
Location(s)
Nest
Reward
Scythe Claws (1st kill)

6 Giant Tick Outfits (1 for each BSC difficulty & 1 for a special condition)

Mama Tick is a first level boss introduced with the Bad Seed DLC.

Moveset[edit | edit source]

Phase 1 Attacks[edit | edit source]

Mama tick only has her eye out of the water which can be hit.

Stab
  • Description: Stabs a single claw from beneath the water.
  • Can be blocked, parried, and dodge rolled.

Hidden Phase 1[edit | edit source]

At 75% hp Mama tick hides her eye beneath the water and can't be hit.

Quick stabs
  • Description: Stab her claws repeatedly from beneath the water in rapid succession, the next attack coming before the previous claw has fully retreated. The attacks are not aimed at the player but random.
  • Can be blocked, parried, and dodge rolled.
    • Rolling can end up with you getting hit by another stab because your iframes end before the roll cooldown.

Phase 2 Attacks[edit | edit source]

Mama tick reveals her body, which forms the edge of one side of the arena.

Slash
  • Description: Raises a claw that glows yellow before slashing it down.
  • Can be blocked, parried, and dodge rolled.
Spit bomb
  • Description: Spits out 3 projectiles in a high arc that fall on the ground and explode.
  • Can be blocked, parried, and dodge rolled.
Lightspeed claws
  • Description: A yellow line apppears across the screen before she strikes her claw across the arena quickly followed by a second line and stab with her other claw.
  • Can be blocked, parried, and dodge rolled.
Slasher
  • Description: Mama tick holds both her claws in the air and starts slashing them downwards while moving slowly forward until her claws reach 3/4 of the arena. After the attack ends she dives beneath the water and resurfaces on the other side of the arena.
  • Can be blocked, parried, and dodge rolled.
  • When rooted she still performs the slashes without moving forward or diving.

Hidden Phase 2[edit | edit source]

At 50% hp Mama tick hides her body beneath the water and can't be hit.

Quick stabs
  • Description: Stab her claws repeatedly from beneath the water in rapid succession, the next attack coming before the previous claw has fully retreated. The attacks are not aimed at player but random.
  • Can be blocked, parried, and dodge rolled.
    • Rolling can end up with you getting hit by another stab because your iframes end before the roll cooldown.

Phase 3 Attacks[edit | edit source]

Retains all attacks from the previous phase.

Lightspeed claw +1
  • Description: Will stab an additional time now.
  • Can be blocked, parried, and dodge rolled.

Strategy[edit | edit source]

Vulnerabilities[edit | edit source]

  • Because she is constantly submerged in water freezing effects are very effective at rooting and slowing her.
    • Same for dealing criticals with shock weapons.

Attacks[edit | edit source]

Stab

  • Attack is telegraphed by a splash in the water and a yellow exclamation mark if this option is enabled in the options menu.
  • The stab has a long cooldown which enables you take your time and strike at the eyestalk.
    • When you are close to the eyestalk and moving a lot the splash before the stab can be hard to see through the splashes of your own movement.
  • Can be blocked, parried, and dodge rolled.

Quick stabs

  • Same as the single stab, the attack is telegraphed by a splash in the water and a yellow exclamation mark if this option is enabled in the options menu.
    • Unlike the single stab, which is aimed at the player, these are performed in a random location and pattern.
  • Can be blocked, parried, and dodge rolled.
    • The best strategy is to hug one of the arena walls and roll to dodge a stab that come close enough to hit you.

Slash

  • The attack is telegraphed by mama tick raising a single claw which will glow yellow before being slashed dowwards.
  • Can be blocked, parried, and dodge rolled.

Spit bomb

  • A small tentacle surfaces from the water next to mama tick and spits out the three bombs in a high arc. The bombs are spread over the second part of the arena.
  • Can be blocked, parried, and dodge rolled.
    • Because the bombs land further away from mama tick getting close to her will put you in a safe spot from the bombs.

Lightspeed claws

  • Attack is telegraphed by a yellow glowing line for each strike of the claw.
  • Can be blocked, parried, and dodge rolled.

Slasher

  • Attack is telegraphed by rasing her claws and they glow yellow.
  • Her forward movement is limited to 3/4 of the arena before diving down the water so the attack be easily outranged.
    • Her movement can be stopped by using freeze or root effects but she will still perform the slashes.
      • This will also prevent her from diving beneath the water.
    • This is a perfect moment to use longe range weapons and skills.
  • Can be blocked, parried, and dodge rolled.
    • The attacks are performed in rapid succession so it perfect when using a shield that has a offensive effect when parrying like Punishment or Bloodthirsty Shield.

Weapons/Skills[edit | edit source]

  • Any weapon that Freezes on hit like Frost Blast, Ice Grenade or Ice Shards.
    • Ice Shards in particular will also deal critical damage due to Mama Tick standing in water.
  • Any weapon that has the Shock effect like Electric Whip or Tesla Coil will deal constant critical damage.
  • As the level is covered in water weapons that inflict Burn are impaired unless Oil is used to cover the water.

Lore[edit | edit source]

  • Mama Tick appears to be some sort of protector of the morass and its inhabitants. In order to gain her favor and protection, the locals sacrifice other humans as evidenced by the numerous dead bodies in a large lore room in the morass, the bodies littering the boss arena, and the dialogue from the cultist who stands in the altar room within the morass. Whether being sacrificed is voluntary or not is unknown, however a certain “Cellar” indicates that it is unlikely to be voluntary.

Notes[edit | edit source]

  • Sacrificing the Mushroom Boi at the altar before the fight will let you past the Boss without a fight, although it won't grant access to the flawless door or the achievement.
  • Since the whole arena is submerged in water, electric weapons work much better on Mama Tick while fire weapons are much less preferable to use.

Gallery[edit | edit source]

TBA

Bosses

The Concierge.pngThe ConciergeConjunctivius.pngConjunctiviusMama Tick.pngMama TickTBSThe Time Keeper.pngThe Time KeeperThe Giant.pngThe GiantRotGThe Hand of the King.pngThe Hand of the King

link True Ending Spoiler (5 BSC):   The Collector (Boss).pngThe CollectorRotG