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All melee weapons' DPS increase based on the player's Brutality Stat, but some weapons have alternate scaling with Tactics (e.g. Assassin's Dagger and Frantic Sword) or Survival (e.g. The Nutcracker and Broad Sword), which means their DPS will scale off the higher stat between the two.
|Icon||Name||Description||Blueprint Location||Base DPS||Base Special DPS||Scaling|
|Rusty Sword||Kills things. Sometimes...||Starter weapon until Random Melee Weapon is unlocked (then found in secret tile in the starting area).||119 DPS||N/A|
|Balanced Blade||Damage increases up to +100% when you strike repeatedly. Inflicts critical hits after 10 successive hits.||Always unlocked||89 DPS||139 critical DPS
278 max DPS
|Twin Daggers||Inflicts a critical hit on the 3rd consecutive strike.
Two knives for the price of one, more violence for your dollar!
|Always unlocked||238 DPS|
|Nutcracker||Inflicts a critical hit if the target is stunned, frozen or immobilized.||Always unlocked||134 DPS||333 critical DPS|
|Blood Sword||Causes bleeding (9 DPS for 6 sec).||Dropped by Zombie (100% chance)||122 DPS||9 bleeding DPS|
|Spartan Sandals||Knocks back enemies, dealing 90 extra damage if the enemy hits a wall. The final strike in the combo will knock any enemy back.
This. Is. DEAD CELLS!
|Dropped by Runner (100% chance)||21 DPS||90 bonus damage|
|Oiled Sword||Douses the enemy with flammable oil and inflict critical hits during 10 sec after hitting a enemy on fire.||Dropped by Bat (1.7% chance)||149 DPS||224 critical DPS|
|Broadsword||The second and third hits are critical.
Slow and heavy, but deliciously vicious.
|Obtained from Tutorial Knight's corpse within the Prisoners' Quarters||273 DPS|
|Assassin's Dagger||Inflicts a critical hit when you stab your enemy in the back.
Light but deadly if you know how to use it.
|Found above the starting point of the Promenade of the Condemned||100 DPS||300 critical DPS|
|Frantic Sword||Inflicts a critical hit when you have less than 50% health.
The weapon of choice of fighters who like to live dangerously.
|Dropped by Kamikaze (0.4% chance)||137 DPS||285 critical DPS|
|Cursed Sword||One hit and you're dead.
So you like to play hardball, do ya?
|Dropped by Conjunctivius on 3rd kill||553 DPS||N/A|
|Shovel||Knocks back enemies and bombs.
Any object is a deadly weapon if it's moving fast enough...
|Dropped by Purulent Zombie (Graveyard) (0.4% chance)||144 DPS||N/A|
|Spite Sword||Inflict a critical hit if you took damage less than 8 sec ago, or if you're cursed.
A rusty weapon that reveals its power when things get tough.
|Dropped by Buzzcutter (0.03% chance)||131 DPS||315 critical DPS|
|Valmont's Whip||Ignores shields. Inflicts a critical hit if the tip of the whip strikes the enemy.
Popularized by the well-dressed Baron Valmont du Cul.
|Dropped by Disgusting Worm (0.4% chance)||109 DPS||305 critical DPS|
|Wrenching Whip||Ignores shields, pulls victims toward you and inflicts a critical hit on the 3rd strike.||Dropped by Pirate Captain (0.4% chance)||129 DPS||188 critical DPS|
|Impaler||Inflicts a critical hit if the target is up against a wall.||Dropped by the The Concierge on 4th kill||117 DPS||300 critical DPS|
|Sadist's Stiletto||Inflicts a critical hit if the target is bleeding or poisoned.
Hit 'em where it hurts.
|Dropped by Spiker (1.7% chance)||109 DPS||235 critical DPS|
|War Spear||Inflicts a critical hit when you strike several targets at the same time.
Greater range but less speed.
|Dropped by Hammer (1.7% chance)||149 DPS||306 critical DPS|
|Rapier||Inflicts a critical hit immediately after a roll or a parry.
It's all in the wrist...
|Dropped by Scorpion (0.4% chance)||106 DPS||268 critical DPS|
|Spiked Boots||Inflicts a critical hit if the kick interrupts an attack.||Dropped by Thorny (0.4% chance)||101 DPS||297 critical DPS|
|Hayabusa Boots||The last hit inflicts area-of-effect damage and pushes enemies back.||Found at the end of the Forgotten Sepulcher||128 DPS||N/A|
|Hayabusa Gauntlets||Inflicts critical hits if the victim has less than 40% HP.
|Dropped by Lancer (0.4% chance)||124 DPS||243 critical DPS|
|Torch||Burns your enemies (15 DPS for 2.7 seconds).
Talk about mood lighting!
|Dropped by Spawner (1.7% chance)||99 DPS||15 burning DPS|
|Symmetrical Lance||Inflicts critical hits for 6 sec if you quickly kill 2 enemies with this weapon.||Dropped by The Hand of the King on 1st kill||168 DPS||251 critical DPS|
|Swift Sword||Inflicts a critical hit if you have an active speed buff.
Forget about taking your time. To get real results, strike hard and fast.
|Unlocked on 1st completed Daily Run (only one completion per day counts)||138 DPS||208 critical DPS|
|Meat Skewer||Lets you go behind your enemy.
Now you see me, now you don't!
|Unlocked on 10th completed Daily Run (only one completion per day counts)||141 DPS||N/A|
|Giant Killer||Inflicts a critical hit if the victim is an Elite or a Boss.
The bigger they are...
|Dropped by The Giant on 1st kill||127 DPS||465 critical DPS|
|Shrapnel Axes||Metal shards burst from the axes when you strike enemies, inflicting approximately 130 damage.||Dropped by Demon (0.4% chance)||157 DPS||N/A|
|Seismic Strike||Unleashes shock waves through the ground, locking enemies in place.||Dropped by Bomber (0.4% chance)||131 DPS||N/A|
|Flawless||Inflicts critical hits if you haven't taken damage for at least 30 seconds.||Dropped by Slammer (0.4% chance)||104 DPS||270 critical DPS|
|Vorpan||Inflicts a critical hit if the enemy is facing you.
Grill. Fry. Burn. Reheat.
|Found in Shop||161 DPS||289 critical DPS|
|Tentacle||Ignore shields and project you towards the enemy and inflicts a critical hit if you attack again while bumped.
|Dropped by Conjunctivius on 1st kill||138 DPS||219 critical DPS|
|Flint||Hold the attack to inflict a critical hit and create a flaming trail.
The Concierge was always ready to give an extra hand.
|Dropped by Concierge on 1st kill||160 DPS||267 critical DPS
70 shockwave damage