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Modifiers are special attributes that can randomly generate on Gear items, making them more powerful or giving them utility.

Modifier Generation Mechanics[]

Not all Modifiers can generate on all items. Several properties possessed by these Modifiers restrict what items can generate with them:

  • Item Class Restriction (Item Class): If assigned, has a value of either 0, 1, 2, or 3.
    • 0: Modifier can only appear on Weapons
    • 1: Modifier can only appear on Skills
    • 2: Modifier can only appear on Weapons and Skills
    • 3: Modifier can only appear on Amulets
  • Required Tags: A given Modifier can only appear on items with all of the required tags.
  • Forbidden Tags: A given Modifier can only appear on items with none of the forbidden tags.
  • Forbidden Modifiers: A given Modifier can only appear on items that have not already generated any of the forbidden Modifiers.
  • Forbidden Items: A given Modifier cannot appear on forbidden items.
  • Cost Impact: A given Modifier will increase the price of the item, by a percentage of its base price.
  • Chance: A given Modifier has a certain relative chance to appear. The percentage depends on the chance of the specific Modifier (x) and the chance of all other possible Modifiers (y), the calculation is x ÷ y × 100.

These restrictions do not apply to the guaranteed Modifiers of Legendary Items, which are generated after all other Modifiers. As a result, Legendary items often have combinations of Modifiers that are unobtainable on other kinds of items.

Stat-Boosting Modifiers[]

Stat-boosting Modifiers are the only Modifiers that can be applied multiple times to the same item. Only present on Amulets, they grant Stats to the player while these are equipped. The effects bestowed by these stats are listed just underneath the white text in the item's tooltip.

Name Effect Notes
Brutality Up Strength Stat+1 Brutality
Tactics Up Skill Stat+1 Tactics
Survival Up Health Stat+1 Survival

Minor Modifiers[]

Minor Modifiers are written in green text. The number of minor Modifiers on an item is limited only by the Modifier cap imposed by its gear level.

Name Description Item Class Required Tags Forbidden Tags Forbidden Modifiers Forbidden Items Notes Cost Impact Chance
Can't Be Sold Cannot be sold The only item this is found on is the colorless Barrel Launcher IconBarrel Launcher found on a pedestal in the Derelict Distillery, because it is needed to destroy the destructible wall to get the Distillery Key, as well as the Symmetrical Lance IconSymmetrical Lance that is dropped the first time the The Hand of the King is killed.

Persists through rerolls.

+0% 0
Fire Damage +40% damage on a burning target 2 No Damage, Shield, Negligible Damage, Fire, Ice Full Life Damage, Super Crit Oil Grenade IconOil Grenade Damage increase only affects the Modifiered weapon. +0% 15
Blue Fire Damage 100% damage to a target covered in burning oil. 2 No Damage, Shield, Fire, Negligible Damage, Ice Full Life Damage, Super Crit, Fire Damage Oil Grenade IconOil Grenade Damage increase only affects the Modifiered weapon. +0% 15
Bleed Damage +60% damage to a bleeding target 2 Bleed, No Damage, Shield, Negligible Damage Full Life Damage, Super Crit Damage increase only affects the Modifiered weapon. +0% 15
Poison Damage +80% damage to a poisoned target 2 No Damage, Poison, Shield, Negligible Damage Poison On Hit, Full Life Damage, Super Crit Damage increase only affects the Modifiered weapon.

In the game files there are two versions for this Modifier, one for weapons and one for skill, yet both have the same characteristics.

+0% 15
Shock Damage +40% damage on a electrified target 2 No Damage, Shield, Negligible Damage, Electric Full Life Damage, Super Crit Damage increase only affects the Modifiered weapon. +0% 15
Ice Damage +175% damage to a frozen target 2 Ice, Fire, No Damage, Shield, Negligible Damage Full Life Damage, Super Crit Damage increase only affects the Modifiered weapon. +0% 15
Slow Damage +30% damage to a slowed target 0 Ice, No Damage, Shield, Negligible Damage Full Life Damage, Super Crit Damage increase only affects the Modifiered weapon. +0% 15
Root Damage 75% damage on rooted targets. 2 No Damage, Shield, NegligibleDamage Full Life Damage, Super Crit Repeater Crossbow IconRepeater Crossbow, Quiver of Bolts IconQuiver of Bolts, Root Grenade IconRoot Grenade, Wolf Trap IconWolf Trap, Seismic Strike IconSeismic Strike Damage increase only affects the Modifiered weapon. +0% 15
Stun Damage +70% damage to a stunned target 2 No Damage, Shield, Negligible Damage Full Life Damage, Super Crit Damage increase only affects the Modifiered weapon. +15% 15
Super Crit Critical hits +20% damage 0 No Critical, No Damage Tombstone IconTombstone Critical damage increase only affects the Modifiered weapon. +20% 15
Back Damage +30% damage for hits in the back 0 No Damage, Shield, Ranged, Negligible Damage, Heavy Weapon Full Life Damage, Super Crit Assassin's Dagger IconAssassin's Dagger Damage increase only affects the Modifiered weapon. +25% 5
Full Life Damage +50% damage when you are at max HP 0 No Damage, Shield, Negligible Damage Cursed Sword IconCursed Sword, Frantic Sword IconFrantic Sword Damage increase only affects the Modifiered weapon. +0% 20
Cannot Interrupt Cannot be interrupted by an enemy's attack 0 Soul Shot IconSoul Shot Forced Modifier on all Survival-scaling weapons (except shields). +0% 0
Heavy Damage +20% damage 0 Heavy Weapon No Damage Heavy Crit, Heavy Damage Rare, Double Damage Free, Quad Damage Free, More Damage Damage increase only affects the Modifiered weapon. +0% 200
Heavy Crit Critical hits +30% damage 0 Heavy Weapon No Damage, No Critical Super Crit, Heavy Damage, Heavy Damage Rare, Double Damage Free, Quad Damage Free, More Damage Tombstone IconTombstone Critical damage increase only affects the Modifiered weapon. +0% 15
Heavy Death Thaw Victims slow down all nearby enemies when they die 0 Heavy Weapon No Damage, Ice Stun Damage This slow down lasts 1.5 seconds. +50% 80
Front Arrow Shoots an arrow in front of you ([35 base] damage) 0 Ice, Shield The arrow has a 0.5-second internal cooldown and scales its damage with the weapon's current scaling stat. +10% 50
Up Arrow Shoots an arrow upwards ([30 base] damage) 0 Ice, Shield The arrow fired will travel 45 degrees in the direction you are facing. The arrow has a 0.5-second internal cooldown and scales its damage with the weapon's current scaling stat. +5% 50
Back Arrow Shoots an arrow behind you ([40 base] damage) 0 Has Bullets Ice The arrow has a 0.5-second internal cooldown and scales its damage with the weapon's current scaling stat. +0% 50
Grenade Launches a grenade ([15 base] damage) 0 Ice, Shield Up Arrow, Back Arrow, Front Arrow The grenade cannot unfreeze enemies, has a 2-second internal cooldown, and scales its damage with your highest stat. +35% 80
Pierce Shots pierce the first target 2 Has Bullets Explosive Crossbow IconExplosive Crossbow, Alchemic Carbine IconAlchemic Carbine, Sonic Carbine IconSonic Carbine, Ice Bow IconIce Bow, Boomerang IconBoomerang, Hemorrhage IconHemorrhage, The Boy's Axe IconThe Boy's Axe, War Javelin IconWar Javelin, Ice Crossbow IconIce Crossbow, Piercing Shot IconPiercing Shot, Scavenged Bombard IconScavenged Bombard, Maw of the Deep IconMaw of the Deep, Gilded Yumi IconGilded Yumi The projectile turns blue after piercing an enemy. +0% 150
Extra Ammo Ammo +3 0 Limited Ammo Very Few Ammo Repeater Crossbow IconRepeater Crossbow, Quiver of Bolts IconQuiver of Bolts Ammo added by this Modifier is not affected by the Ammo Mutation IconAmmo +0% 100
Ammo Retrieval Arrows stuck in enemies come back 1 Explosive +0% 20
Ammo back on use Retrieve spend arrows when used 1 No Damage +10% 20
Fire Shield Burns enemies blocked with a parry 0 Shield Ice Poison Shield, Bleed Shield, Fire Shield, Frost Shield Ice Shield IconIce Shield Burning stacks inflicted on parry deal 15 base DPS for 3 seconds. DPS scales with the shield's current scaling stat. +25% 20
Bleed Shield Causes enemies to bleed when you parry 0 Shield Ice Poison Shield, Bleed Shield, Fire Shield, Frost Shield Bloodthirsty Shield IconBloodthirsty Shield Bleed stacks inflicted on parry deal 15 base DPS for 3 seconds. DPS scales with the shield's current scaling stat. +25% 20
Poison Shield Poisons enemies blocked with a parry 0 Shield Ice Poison Shield, Bleed Shield, Fire Shield, Frost Shield Ice Shield IconIce Shield Poison stacks inflicted on parry deal 25 base DPS for 3 seconds. DPS scales with the shield's current scaling stat. +25% 40
Frost Shield Freezes enemies blocked with a parry 0 Shield Posion, Fire Grenade, Posion Cloud on Hit, Poison on Hit, Bleed on Hit, Death Poison, Death Fire, Front Arrow, Arrows on Destroy, Up Arrow Ice Shield IconIce Shield Freezing effect lasts for 3 seconds. +25% 30
Shield Absorb Absorbs +7% of damage when held up 0 Shield Parry Shield IconParry Shield, Rampart IconRampart, Force Shield IconForce Shield +10% 50
Shield Bullet Absorb Absorbs +95% of projectile damage when held up. 0 Shield Shield Absorb Parry Shield IconParry Shield This Modifier reduces the incoming projectile damage by only a total of 95% and not by +95%. +25% 20
Bullet Armor Damage from projectiles reduced by -75% 3 Bullet Armor This Modifier reduces the incoming projectile damage by only 25% and not by 75%. +0% 100
Oil Spreads inflammable oil on the enemy 2 Ice, Fire, Bleed, Electric, No Damage, Oil Poison Cloud on Hit, Oil, Oil Deploy, Oil on Use Magnetic Grenade IconMagnetic Grenade Oil stacks inflicted by this Modifier last for 10 seconds. +40% 10
Oil on Use Covers the ground around you with inflammable oil 1 No Damage Short Cooldown Fire on Use, Oil and Fire on Use Oil created by this Modifier lasts for 15 seconds. +10% 40
Fire on Use Burns the ground around you 1 No Damage Short Cooldown, Ice Pools of fire created by this Modifier last for 4 seconds, inflicting stacks of burning dealing 30 base DPS for 3 seconds. Burning DPS scales with the active skill's current scaling stat. +20% 30
Poison on Use Generates a toxic cloud around you 1 No Damage Deployable, Short Cooldown Corrosive Cloud IconCorrosive Cloud Toxic clouds created by this Modifier last for 5 seconds, inflicting stacks of poison dealing 20 base DPS for 2.5 seconds. Poison DPS scales with the active skill's current scaling stat. +20% 30
Lightning AoE Electrocutes nearby enemies for 8 seconds 1 No Damage Short Cooldown, Electric Smoke Bomb IconSmoke Bomb, Emergency Door IconEmergency Door While active, up to 3 enemies near the player are shocked once every 0.37 seconds for 50 base DPS each. Shock DPS scales with the active skill's current scaling stat. +40% 2
Fire on Stop Burns the ground when the effect ends. 1 Has Duration Short Cooldown, Ice Ice on Stop, Fire on use Ice Armor IconIce Armor Pools of fire created by this Modifier last for 4 seconds, inflicting stacks of burning dealing 30 base DPS for 3 seconds. Burning DPS scales with the active skill's current scaling stat. +20% 30
Bleed on Stop Nearby enemies start bleeding when the effect ends. 1 HasDuration Short Cooldown Bleeding created by this Modifier deals 30 base DPS for 3 seconds. Bleeding DPS scales with the item's current scaling stat. +20% 30
Poison on Stop Creates a toxic cloud around you when the effect ends. 1 Has Duration Short Cooldown, Deployable Poison on Use Corrosive Cloud IconCorrosive Cloud Toxic clouds created by this Modifier last for 5 seconds, inflicting stacks of poison dealing 20 base DPS for 2.5 seconds. Poison DPS scales with the active skill's current scaling stat. +20% 30
Ice on Stop Freezes nearby enemies when the effect ends. 1 Has Duration Ice, Short Cooldown, Fire Freezing effect lasts for 3 seconds. +20% 30
Oil Deploy The trap spreads inflammable oil 1 Deployable Short Cooldown Oil created by this Modifier lasts for 20 seconds before vanishing. +0% 20
Poison Deploy Generates a toxic cloud around the trap 1 Deployable Poison, Short Cooldown Toxic clouds created by this Modifier last for 5 seconds, inflicting stacks of poison dealing 10 base DPS for 3 seconds. Poison DPS scales with the active skill's current scaling stat. +25% 20
Fire on Destroy Burns the ground when destroyed. 1 Deployable Short Cooldown, Ice Swarm IconSwarm Pools of fire created by this Modifier last for 4 seconds, inflicting stacks of burning dealing 30 base DPS for 3 seconds. Burning DPS scales with the active skill's current scaling stat. +20% 30
Arrows on Destroy Shoots a volley of 8 arrows ([7 base] damage / arrow) when destroyed. 1 Deployable Has Bullets, Ice, Short Cooldown Swarm IconSwarm Arrow volleys have a 4-second internal cooldown, and arrow damage scales with the active skill's current scaling stat. +20% 20
Grenade on Destroy Drops a grenade ([15 base] damage) when destroyed. 1 Deployable Ice, Shield Swarm IconSwarm Grenade damage scales with the active skill's current scaling stat. +35% 80
Death Fire Victims burn when they die 2 No Damage, Fire, Ice Death Fire, Death Freeze, Death Explosion, Death Worm Ice Crossbow IconIce Crossbow, Piercing Shot IconPiercing Shot, Frost Blast IconFrost Blast Creates a pool of fire for 5 seconds. Enemies in the flames are inflicted with stacks of Burning which deal 10 base DPS for 3 seconds, scaling their DPS with the item's current scaling stat. +10% 50
Death Freeze Victims freeze nearby enemies (1.8 seconds) when they die 2 No Damage, Fire Death Fire, Death Freeze, Death Explosion, Death Worm Freezing effect lasts for 1.8 seconds. +20% 20
Death Explosion The victims' remains explode ([6 base] damage) 2 No Damage Death Fire, Death Freeze, Death Explosion, Death Worm Swarm IconSwarm, Ice Crossbow IconIce Crossbow Explosion damage scales with the item's current scaling stat. Enemies drop 12-15 viscera on death. +20% 30
Death Worm Biters crawl from the dead 2 No Damage Death Fire, Death Freeze, Death Explosion, Death Worm Swarm IconSwarm, Ice Crossbow IconIce Crossbow Enemies drop 1-2 biters on death which die after 9 seconds of life. Biter damage scales with the item's current scaling stat (see Swarm page for biter stats). +0% 15
Long Stun Stun duration +50% 2 Stun +0% 10
Long Thaw Slow down after thaw 2x longer 2 Ice Ice Shards IconIce Shards +10% 50
Thaw Area Slow down after thaw spreads to nearby enemies 2 Ice Ice Shards IconIce Shards +20% 30
Ice Bleed Upon thawing, the enemy suffers from bleeding 2 Ice Ice Shards IconIce Shards Bleeding from this Modifier deals 20 base DPS for 3 seconds. Bleeding DPS scales with the item's current scaling stat. +10% 30
Deployed Damage +10% damage when you are near it 1 Deployable, Need Power "It" refers to Modifiered deployable. +20% 10
Deployed Resist Take -25% damage when you are near it 1 Deployable, Need Power "It" refers to Modifiered deployable. +20% 10
Bomb Dodge Dodging plants a bomb ([25 base] damage) 3 Fire Dodge The bomb has a 2-second internal cooldown and scales its damage with your highest stat. +0% 40
Dive Attack Oil Downward smash attacks cover the ground with inflammable oil 3 Oil slicks created by this Modifier last for 20 seconds. Stacks of oil inflicted on enemies by diving attacks last for 15 seconds. -10% 30
Dive Attack Fire Downward smash attacks burn the ground 3 Only long dive attacks trigger this Modifier.

Pools of fire created by this Modifier last for 3.5 seconds, inflicting stacks of burning which deal 9 base DPS for 2.2 seconds. Burning DPS scales with your highest stat.

+15% 50
Triple Jump An extra jump in mid-air 3 The bonus jump has diminished height compared to the standard double jump. +10% 30
Quadruple Jump Two extra jumps in mid-air 3 Triple Jump The second bonus jump has greatly diminished height compared to the standard double jump. +20% 10
Poison Skin Poisons enemies that wound you 3 Poison from this Modifier deals 35 base DPS for 8 seconds. Damage scales with your highest stat. +0% 30
Poison Skin Area Emits a toxic cloud when you take damage 3 Poison Skin Toxic clouds created by this Modifier last for 6 seconds, inflicting stacks of poison dealing 15 base DPS for 4 seconds. Poison DPS scales with the active skill's current scaling stat. +10% 10
Clean Food Reduces your infection level by 10% Can only appear on food starting from 4 BSC.

Cannot appear on infected food.

+20% 0
Infected Food Food infected with the Malaise Can only appear on food starting from 4 BSC.

If you consume infected food, your infection level increases by 1 or 3, depending on the food size. Cannot appear on clean food.

-30% 0

Major Modifiers[]

Major Modifiers grant powerful effects. A single item may only have one major Modifier generated normally, except in some special cases like Legendary items. These rare Modifiers have either a star, a skull with a multiplier (Double/Quad Damage), or a blood drop (Leech) in front of them.

Name Description Item Class Required Tags Forbidden Tags Forbidden Modifiers Forbidden Items Notes Cost Impact Weight
Colorless Colorless (the highest level applies) 2 Only colorless and legendary items generate with this Modifier. +50% 0
More Damage +15% damage 2 No Damage, Shield, Negligible Damage Full Life Damage, Super Crit, Double Damage, Quad Damage, Heavy Damage, Quad Damage Free, Leech Damage increase only affects the Modifiered item. +100% 10
Heavy Damage Rare +40% damage 0 Heavy Weapon No Damage Heavy Crit, Heavy Damage, Double Damage Free, Quad Damage Free, More Damage Damage increase only affects the Modifiered weapon. +100% 40
Double Damage +100% damage inflicted on enemies, +100% damage taken! 2 No Damage, Shield, Negligible Damage Full Life Damage, Super Crit, Double Damage, Leech Damage inflicted multiplier only affects the Modifiered item.

Damage received multiplier can stack.

+100% 6
Quad Damage +300% damage inflicted on enemies, +300% damage taken! 0 No Damage, Shield, Negligible Damage Full Life Damage, Super Crit, Double Damage, Leech Cursed Sword IconCursed Sword, Boomerang IconBoomerang Damage inflicted multiplier only affects the Modifiered item.

Damage received multiplier can stack.

+150% 1
Leech 1% of HP recovered per attack (close combat), +100% damage taken! 0 Shield, Ranged, No Damage, Negligible Damage, Heal Full Life Damage, Super Crit, Legendary, Double Damage, Leech Cursed Sword IconCursed Sword, Frantic Sword IconFrantic Sword Healing from landing attacks has a 0.2-second internal cooldown.

Damage received multiplier can stack.

+15% 20
Arrow Salve Shoots a volley of 8 arrows ([7 base] damage / arrow) 1 Has Bullets, Ice, Short Cooldown Front Arrow Phaser IconPhaser, Smoke Bomb IconSmoke Bomb, Emergency Door IconEmergency Door Each salvo contains 8 arrows, each dealing the listed base damage. Arrow volleys have a 4-second internal cooldown, and arrow damage scales with the active skill's current scaling stat. +20% 20
Super Pierce Shots pierce all enemies 2 Has Bullets Pierce Explosive Crossbow IconExplosive Crossbow, Infantry Bow IconInfantry Bow, Alchemic Carbine IconAlchemic Carbine, Sonic Carbine IconSonic Carbine, Boomerang IconBoomerang, Hemorrhage IconHemorrhage, The Boy's Axe IconThe Boy's Axe, War Javelin IconWar Javelin,Scavenged Bombard IconScavenged Bombard, Maw of the Deep IconMaw of the Deep, Gilded Yumi IconGilded Yumi The projectile turns blue after piercing an enemy. +25% 20
Counter Attack Attacking just after a parry deals +300% damage 0 Shield Force Shield IconForce Shield Damage bonus from parrying lasts for 2 seconds. +15% 50
Bleed on Hit Makes the victim bleed 2 Ice, Fire, Bleed, Electric, Poison, No Damage, Oil Poison Cloud on Hit, Bleed on Hit, Bleed Shield, Poison Shield, Oil, Oil Deploy, Oil on Use Magnetic Grenade IconMagnetic Grenade, Sadist's Stiletto IconSadist's Stiletto Damaging an enemy inflicts a stack of bleeding which deals 10 base DPS for 3 seconds. Bleed DPS scales with the item's current scaling stat. Bleeding stack creation has a 0.5-second internal cooldown. +40% 1
Bleed Propagation A victim of bleeding spreads it to other enemies nearby 2 Bleed Bleeding stacks created by this Modifier deal 20 base DPS for 4 seconds, but cannot cause further bleed propagation on their own. Bleeding DPS scales with the item's current scaling stat. +20% 40
Bleed Poison Bleeding causes poison 2 Bleed Bleed Propagation Poison stacks created by this Modifier have the same duration as the relevant bleeding stacks, but half their DPS. +20% 10
Poison on Hit Poison the enemy 2 Ice, Fire, Bleed, Electric, Poison, No Damage, Oil Poison Cloud on Hit, Bleed on Hit, Bleed Shield, Poison Shield, Oil, Oil Deploy, Oil on Use Magnetic Grenade IconMagnetic Grenade, Sadist's Stiletto IconSadist's Stiletto Damaging an enemy inflicts a stack of poison dealing 8 base DPS for 6 seconds. Poison DPS scales with the item's current scaling stat. Poison stack creation has a 0.5-second internal cooldown. +40% 10
Poison Cloud on Hit Victims release a toxic cloud with each hit 0 Ice, Fire, Bleed, Electric, Poison, No Damage, Oil Poison Cloud on Hit, Oil, Oil Deploy, Oil on Use Sadist's Stiletto IconSadist's Stiletto Toxic clouds, lasting for 3 seconds, inflict stacks of poison dealing 8 base DPS for 6 seconds. Poison DPS scales with the active skill's current scaling stat. +40% 10
Heavy Stun Stuns the victim 0 Heavy Weapon No Damage, Stun Stun Damage, Heavy Death Thaw Stun from this Modifier lasts 0.5 seconds. +50% 20
Fire Bullet Shots leave a trail of flames 2 Ranged, Has Bullets Ice, Fire, No Damage Knife Dance IconKnife Dance, Great Owl of War IconGreat Owl of War Projectiles launched by the item create pools of fire beneath them as they travel. These pools of fire, lasting for 2 seconds, inflict stacks of burning which deal 8 base DPS for 1.6 seconds. Burning DPS scales with the item's current scaling stat. +20% 30
Poison Bullet Shots explode into a toxic cloud 0 Ranged, Has Bullets Ice, Fire, Poison, No Damage Alchemic Carbine IconAlchemic Carbine, Boomerang IconBoomerang Projectiles launched by the weapon create toxic clouds at the end of their flight which last for 2 seconds and inflict stacks of poison dealing 7 base DPS for 3.5 seconds. Poison DPS scales with the weapon's current scaling stat. +40% 20
Oil and Fire on Use Covers the ground with oil that burns around you 1 No Damage Short Cooldown Oil on Use, Fire on Use Ignited oil lasts for 6 seconds and inflicts stacks of burning which deal 30 base DPS for 3 seconds (before accounting for bonus damage from oil). Burning DPS scales with the active skill's current scaling stat. +10% 30
Oil and Fire on Destroy Covers the ground with oil that burns when destroyed 1 Deployable Short Cooldown Oil Deploy, Fire on Destroy Swarm IconSwarm Ignited oil lasts for 6 seconds and inflicts stacks of burning which deal 30 base DPS for 3 seconds (before accounting for bonus damage from oil). Burning DPS scales with the active skill's current scaling stat. +10% 30
Run Speed on Use Increases your movement speed for 10 seconds 1 No Damage Short Cooldown Run Speed on Crit, Run Speed on Kill, Run Speed on Use This Modifier increases movement speed by 40% for the effect's duration. +40% 1
Run Speed on Crit Increases your movement speed for 5 seconds after a critical hit 0 No Damage, Negligible Damage, No Critical Run Speed on Crit, Run Speed on Kill, Run Speed on Use Swift Sword IconSwift Sword This Modifier increases movement speed by 20% for the effect's duration. +40% 1
Run Speed on Kill Increases your movement speed for 5 seconds after killing an enemy 2 No Damage, Negligible Damage Run Speed on Crit, Run Speed on Kill, Run Speed on Use Swift Sword IconSwift Sword This Modifier increases movement speed by 20% for the effect's duration. +40% 10
Global Shield on Use Generates a shield when used 1 Short Cooldown Tonic IconTonic, Face Flask IconFace Flask The shield lasts 0.5 seconds. +40% 7
Push on Stop Push back nearby enemies when the effect ends. 1 Has Duration Short Cooldown Pushes back enemies when the effect of the skill ends. +40% 1
Strong Ice Enemies hit by this will thaw more slowly 2 Ice Ice Shards IconIce Shards Enemies frozen by the Modifiered item now have a 33% chance to not unfreeze upon taking damage. +20% 50
Extended Duration Increase duration by 100%. 1 Has Duration Spoiler Skill Extends the duration of the effect of a skill by 100%. Skills with a longer duration will benefit more. +40% 1
Fire Feet You burn the ground when you run (3 seconds) 3 Fire Dodge, Bomb Dodge, Poison Dodge As the player moves along the ground, they create pools of fire at their feet which, contrary to what the in-game description says, last for 5 seconds and inflict stacks of burning which deal 15 base DPS for 3 seconds. Burning DPS scales with your highest stat. +10% 20
Fire Dodge You burn the ground when you dodge (3 seconds) 3 Whenever the player rolls, they create pools of fire in their wake which, contrary to what the in-game description says, last for 2 seconds and inflict stacks of burning which deal 12 base DPS for 3 seconds. Burning DPS scales with your highest stat. +30% 20
Poison Dodge Dodging creates a toxic cloud (4 seconds) 3 Fire Dodge, Bomb Dodge Toxic clouds created by rolling last for 3 seconds, contrary to what the in-game description says, and inflict stacks of poison dealing 9 base DPS for 4 seconds. Poison DPS scales with your highest stat. +30% 20
Mario Jump Jumping on an enemy stuns it 3 Landing on an enemy's head deals 10 base damage and stuns it for 2 seconds. Damage scales with your highest stat. +50% 10
Retaliation The damage you take is inflicted on the enemy 3 The damage you take is dealt to enemies as triple the original amount. +0% 100
Ice Armor The enemies that hit you freeze 3 Bullet Armor, Poison Skin, Poison Skin Area Freeze effect lasts for 1.5 seconds. +25% 30
Poison Immunity Poison has no effect on you 3 Does not provide protection against infection stacks inflicted by Castle Elites (or by all enemies on 4 BSC or highest). +10% 40
Poison Heal Poison heals you instead of wounding you 3 Poison Immunity Standing in poison now heals you for 2 points every 0.2 seconds. +70% 10
Invisibility Invisible after 5s without attacking. The first invisible attack inflicts +150% damage 3 Bomb Dodge, Fire Dodge, Fire Feet Attacks of all kinds and actions that trigger cutscenes (entering doors, grabbing scrolls, opening chests, etc.) will interrupt invisibility. +10% 30
See Invisible Reveals invisible enemies 3 +10% 40
Secret Hint Reveals secret walls 3 All wall runes, floor runes, challenge rune and fragile floors will shine for a brief moment when they are in range. +30% 10
Quad Damage Free +300% damage inflicted on enemies! 0 No Damage Appears only on Symmetrical Lance IconSymmetrical Lance dropped by Hand of the King.

Only the Legendary Front Line Shield IconFront Line Shield used to generate with this Modifier, before this shield was reworked in update v1.1.

+100% 0
Ignore Global Shield Can break shields 0 Appears only on Symmetrical Lance IconSymmetrical Lance dropped by Hand of the King.

This Modifier only affects force fields such as those granted by the Defender or the one placed on the King.

+0% 0

Legendary Modifiers[]

These Legendary Modifiers are Modifiers that can only appear on Legendary Items. Each is assigned to specific items for their legendary variant and can't be removed or changed.

Name Description Item Notes Cost Impact
Mega Crit Critical hits +50% damage Assassin's Dagger IconAssassin's Dagger, Hayabusa Gauntlets IconHayabusa Gauntlets, Valmont's Whip IconValmont's Whip, Nerves of Steel IconNerves of Steel, Quick Bow IconQuick Bow, Spiked Shield IconSpiked Shield, Hard Light Sword IconHard Light Sword +50%
Super Back Damage +75% damage for hits in the back Impaler IconImpaler, Sadist's Stiletto IconSadist's Stiletto, Crowbar IconCrowbar, Hayabusa Boots IconHayabusa Boots, Meat Skewer IconMeat Skewer, Electric Whip IconElectric Whip, Bow and Endless Quiver IconBow and Endless Quiver Only applies to enemies that have a back +50%
God Slayer Your last attack deals 2 times more critical damage Giant Killer IconGiant Killer +50%
Dual Wielding Combines both weapons in one slot. Scythe Claw IconScythe Claw Alternates between both scythes, dealing critical strikes starting with the second hit. +50%
True Evil You deal +300% damage but you can't use any other item Cursed Sword IconCursed Sword +50%
Fire on Hit Burns the enemy Vorpan IconVorpan, Panchaku IconPanchaku, Rhythm n' Bouzouki IconRhythm n' Bouzouki, Ferryman's Lantern IconFerryman's Lantern Base of 9 DPS for 4 seconds per stack. +40%
Oil on Kill Enemies killed spread inflammable oil around them Oiled Sword IconOiled Sword Oil created by this Modifier lasts for 10 seconds before vanishing. +50%
Death Root Victims root nearby enemies for 2 sec upon death Nutcracker IconNutcracker, Seismic Strike IconSeismic Strike, Root Grenade IconRoot Grenade, Scythe Claw IconScythe Claw, Left Scythe Claw IconLeft Scythe Claw Root duration is 2 seconds. +50%
Stun Shield Stuns enemies blocked with a parry Parry Shield IconParry Shield Stun duration is 2.5 seconds +50%
Double Stack Applies 2 stacks of damage over time effects instead of 1 Torch IconTorch, Blood Sword IconBlood Sword, Snake Fangs IconSnake Fangs, Firebrands IconFirebrands, Pyrotechnics IconPyrotechnics, Alchemic Carbine IconAlchemic Carbine, Bloodthirsty Shield IconBloodthirsty Shield, Flamethrower Turret IconFlamethrower Turret, Cleaver IconCleaver, Corrosive Cloud IconCorrosive Cloud, Hard Light Gun IconHard Light Gun Does not stack, killing a new enemy resets the duration. There is no cooldown. +50%
Double Speed Doubles the speed of the projectile created by this item Death Orb IconDeath Orb, Tornado IconTornado, Scavenged Bombard IconScavenged Bombard Also doubles tick rate of projectiles that deal damage over time to enemies touching the projectile. An example of this is Death Orb IconDeath Orb +50%
Double Bullets Fires twice as much bullets Multiple-nocks Bow IconMultiple-nocks Bow, Magic Bow IconMagic Bow, Scarecrow's Sickles IconScarecrow's Sickles, Starfury IconStarfury Applies to all projectiles created, not just bullets. +50%
Triple Bullets Fires thrice as much bullets Maw of the Deep IconMaw of the Deep Applies to all projectiles created, not just bullets. +50%
Echo Explode again after a brief moment Cluster Grenade IconCluster Grenade, Magnetic Grenade IconMagnetic Grenade, Giant Whistle IconGiant Whistle Second explosion happens after 0.4 seconds +50%
Bigger Explosion Area effects created by this item are 200% larger Powerful Grenade IconPowerful Grenade, Fire Grenade IconFire Grenade +50%
Super Bump Bumps enemies even further Spartan Sandals IconSpartan Sandals, Knockback Shield IconKnockback Shield, Wave of Denial IconWave of Denial +50%
Better Secrets Secrets found in the walls and ground are of increased quality Shovel IconShovel +50%
Global Shield On Kill Grants a shield upon killing an enemy Broadsword IconBroadsword, Lightning Bolt IconLightning Bolt, Telluric Shock IconTelluric Shock Shield duration is 0.8 seconds +50%
Rebuild On Kill Instantly rebuilds itself on kill Broken Toothpick IconBroken Toothpick +50%
Durability Up Stays active indefinitely Serenade IconSerenade +50%
White Walker The armor doesn't expire and can be kept until you get hit or reactivate it Ice Armor IconIce Armor Name is a reference to the white walkers from the A song of ice and fire book series +50%
Super Slice Slices reality further and harder Queen's Rapier IconQueen's Rapier Slices are 2.5 times bigger +50%
Cascading Tomb Enemies killed by doom propagate the effect around them Tombstone IconTombstone +50%
Instant Charge Attacks are always fully charged Flint IconFlint +50%
Speed Ball Attacks have less pause Wrecking Ball IconWrecking Ball +50%
Counter Bullet All uncharged attacks deflect bullets (but not grenades). Hattori's Katana IconHattori's Katana +50%
Random Effect Apply a random effect on hit Killing Deck IconKilling Deck Can apply any random elemental effect. +50%
Heal Mid Life 1% HP recovered per melee attack, up to 50% Frantic Sword IconFrantic Sword Has a cooldown of 0.2 seconds. +50%
Overshield on Crit Overshield on critical hit Peril Glyphs IconPeril Glyphs Grants 4% max health as overshield (blue health) for 15 seconds, stackable +50%
Gold Damage Buff Deals 0.01% of your current gold as that many + bonus damage Greed Shield IconGreed Shield There is no cap on the amount of bonus damage +50%
Pay to Win Refund gold on kill and super pierce Money Shooter IconMoney Shooter Rewards the player with 150 gold per kill. +50%
Miracle of Life Spawn chickens Pollo Power IconPollo Power +50%
Troll Taunt all enemies on sight Taunt IconTaunt +30%
Spin to Win You are invincible as long as you spin King Scepter Iconking Scepter +50%
Graphic Violence Killing an enemy with a critical hit stuns nearby targets for 1.5 seconds Baseball Bat IconBaseball Bat +50%
Deep Pockets Killing an enemy recovers your base munitions Throwable Objects IconThrowable Objects +50%
Upgraded Barricade Upgraded: Bonus health gained from perfect parries is now permanent DiverseDeck Barricade Icon Diverse Deck +50%
Upgraded Catalyst Upgraded: Damage-over-time effects are no longer consumed upon activation DiverseDeck Catalyst Icon Diverse Deck +50%
Upgraded Electrodynamics Upgraded: Orb maximum becomes 5 DiverseDeck Electrodynamics Icon Diverse Deck +50%
Upgraded Foresight Upgraded: Passive effect cooldown is reduced to 3 seconds DiverseDeck Foresight Icon Diverse Deck +50%

These are the Modifiers that appear on both legendary items and even as minor & major Modifiers on normal items:

Name Description Item Notes Cost Impact
Quad Damage Free +300% damage inflicted on enemies! Symmetrical Lance IconSymmetrical Lance +100%
Oil Spreads inflammable oil on the enemy Infantry Grenade IconInfantry Grenade Oil stacks inflicted by this Modifier last for 10 seconds. +40%
Fire on Use Burns the ground around you Grappling Hook IconGrappling Hook Pools of fire created by this Modifier last for 4 seconds, inflicting stacks of burning dealing 30 base DPS for 3 seconds. Burning DPS scales with the active skill's current scaling stat. +20%
Fire on Stop Burns the ground when the effect ends. Lightning Rods IconLightning Rods Pools of fire created by this Modifier last for 4 seconds, inflicting stacks of burning dealing 30 base DPS for 3 seconds. Burning DPS scales with the active skill's current scaling stat. +20%
Death Fire Victims burn when they die Barrel Launcher IconBarrel Launcher, Oil Grenade IconOil Grenade Pools of fire created by this Modifier last for 5 seconds, inflicting stacks of burning dealing 10 base DPS for 3 seconds. Burning DPS scales with the active skill's current scaling stat. +10%
Fire Bullet Shots leave a trail of flames Shrapnel Axes IconShrapnel Axes, Gilded Yumi IconGilded Yumi, War Javelin IconWar Javelin, Soul Shot IconSoul Shot Projectiles launched by the item create pools of fire beneath them as they travel. Pools of fire created by this Modifier last for 2 seconds, inflicting stacks of burning dealing 8 base DPS for 1.6 seconds. Burning DPS scales with the active skill's current scaling stat. +20%
Oil and Fire on Use Covers the ground with oil that burns around you Vampirism IconVampirism, Face Flask IconFace Flask Ignited oil lasts for 6 seconds and inflicts stacks of burning which deal 30 base DPS for 3 seconds (before accounting for bonus damage from oil). Burning DPS scales with the active skill's current scaling stat. +10%
Oil and Fire on Destroy Covers the ground with oil that burns when destroyed Tesla Coil IconTesla Coil Ignited oil lasts for 6 seconds and inflicts stacks of burning which deal 30 base DPS for 3 seconds (before accounting for bonus damage from oil). Burning DPS scales with the active skill's current scaling stat. +10%
Bleed on Hit Makes the victim bleed Machete and Pistol IconMachete and Pistol, Wrenching Whip IconWrenching Whip, Hand Hook IconHand Hook, Flashing Fans IconFlashing Fans, Infantry Bow IconInfantry Bow, Lacerating Aura IconLacerating Aura, Leghugger IconLeghugger Damaging an enemy inflicts a stack of bleeding which deals 10 base DPS for 3 seconds. Bleed DPS scales with the item's current scaling stat. Bleeding stack creation has a 0.5-second internal cooldown. +40%
Bleed Propagation A victim of bleeding spreads it to other enemies nearby Throwing Knife IconThrowing Knife, Hemorrhage IconHemorrhage, Sinew Slicer IconSinew Slicer Bleeding stacks created by this Modifier deal 20 base DPS for 4 seconds, but cannot cause further bleed propagation on their own. Bleeding DPS scales with the item's current scaling stat. +20%
Bleed Poison Bleeding causes poison Knife Dance IconKnife Dance Poison stacks created by this Modifier have the same duration as the relevant bleeding stacks, but half their DPS. +20%
Poison on Hit Poison the enemy Tentacle IconTentacle, Swarm IconSwarm Damaging an enemy inflicts a stack of poison dealing 8 base DPS for 6 seconds. Poison DPS scales with the item's current scaling stat. Poison stack creation has a 0.5-second internal cooldown. +40%
Poison Cloud on Hit Victims release a toxic cloud with each hit Mushroom Boi! IconMushroom Boi!, Blowgun IconBlowgun Toxic clouds, lasting for 3 seconds, inflict stacks of poison dealing 8 base DPS for 6 seconds. Poison DPS scales with the active skill's current scaling stat. +40%
Poison Bullet Shots explode into a toxic cloud Sonic Carbine IconSonic Carbine, Barnacle IconBarnacle Projectiles launched by the weapon create toxic clouds at the end of their flight which last for 2 seconds and inflict stacks of poison dealing 7 base DPS for 3.5 seconds. Poison DPS scales with the weapon's current scaling stat. +40%
Poison on Use Generates a toxic cloud around you Phaser IconPhaser Toxic clouds created by this Modifier last for 5 seconds, inflicting stacks of poison dealing 20 base DPS for 2.5 seconds. Poison DPS scales with the active skill's current scaling stat. +20%
Poison Skin Area Emits a toxic cloud when you take damage Spite Sword IconSpite Sword Toxic clouds created by this Modifier last for 6 seconds, inflicting stacks of poison dealing 15 base DPS for 4 seconds. Poison DPS scales with the active skill's current scaling stat. +10%
Heavy Stun Stuns the victim Toothpick IconToothpick, Gold Digger IconGold Digger, Assault Shield IconAssault Shield, Marksman's Bow IconMarksman's Bow Stun from this Modifier lasts 0.5 seconds. +50%
Counter Attack Attacking just after a parry deals +300% damage Front Line Shield IconFront Line Shield Damage bonus from parrying lasts for 2 seconds. +15%
Poison Shield Poisons enemies blocked with a parry Thunder Shield IconThunder Shield Poison stacks inflicted on parry deal 25 base DPS for 3 seconds. DPS scales with the shield's current scaling stat. +25%
Frost Shield Freezes enemies blocked with a parry Iron Staff IconIron Staff, Rampart IconRampart, Force Shield IconForce Shield, Cocoon IconCocoon Freezing effect lasts for 3 seconds. +25%
Extra Ammo Few Ammo +1 The Boy's Axe IconThe Boy's Axe, Boomerang IconBoomerang, Laser Glaive IconLaser Glaive +0%
Pierce Shots pierce the first target Quiver of Bolts IconQuiver of Bolts The projectile turns blue after piercing an enemy. +0%
Super Pierce Shots pierce all enemies Magic Missiles IconMagic Missiles, Hokuto's Bow IconHokuto's Bow, Great Owl of War IconGreat Owl of War, Heavy Turret IconHeavy Turret, Double Crossb-o-matic IconDouble Crossb-o-matic, Repeater Crossbow IconRepeater Crossbow, Heavy Crossbow IconHeavy Crossbow, Explosive Crossbow IconExplosive Crossbow, Piercing Shot IconPiercing Shot The projectile turns blue after piercing an enemy. +25%
Extended Duration Increase duration by 100%. Tonic IconTonic Extends the duration of the effect of a skill by 100%. +40%
Long Stun Stun duration +50% Cudgel IconCudgel, Stun Grenade IconStun Grenade +0%
Strong Ice Enemies hit by this will thaw more slowly Frost Blast IconFrost Blast, Ice Bow IconIce Bow, Ice Shield IconIce Shield, Ice Grenade IconIce Grenade, Ice Crossbow IconIce Crossbow Enemies frozen by the Modifiered item now have a 33% chance to not unfreeze upon taking damage. +20%
Ice on Stop Freezes nearby enemies when the effect ends. Wolf Trap IconWolf Trap, Crusher IconCrusher Freezing effect lasts for 3 seconds. +20%
Death Freeze Victims freeze nearby enemies (1.8 seconds) when they die Ice Shards IconIce Shards, Punishment IconPunishment, Cross Hit IconCross Hit Freezing effect lasts for 1.8 seconds. +20%
Death Worm Biters crawl from the dead Pure Nail IconPure Nail Enemies drop 1-2 biters on death which die after 9 seconds of life. Biter damage scales with the item's current scaling stat (see Swarm IconSwarm page for biter stats). +0%
Global Shield on Use Generates a shield when used Fire Blast IconFire Blast, Corrupted Power IconCorrupted Power, Lightspeed IconLightspeed, Wings of the Crow IconWings of the Crow, Reload IconReload The shield lasts 0.5 seconds. +40%
Run Speed on Use Increases your movement speed for 10 seconds Smoke Bomb IconSmoke Bomb, Spoiler Skill This Modifier increases movement speed by 40% for the effect's duration. +40%
Run Speed on Crit Increases your movement speed for 5 seconds after a critical hit Twin Daggers IconTwin Daggers, Balanced Blade IconBalanced Blade, Rapier IconRapier, Spiked Boots IconSpiked Boots, Bone IconBone, Dagger of Profit IconDagger of Profit, Bladed Tonfas IconBladed Tonfas, Abyssal Trident IconAbyssal Trident, War Spear IconWar Spear, Flawless IconFlawless, Oven Axe IconOven Axe This Modifier increases movement speed by 40% for the effect's duration. +40%
Run Speed on Kill Increases your movement speed for 5 seconds after killing an enemy Swift Sword IconSwift Sword, Explosive Decoy IconExplosive Decoy This Modifier increases movement speed by 20% for the effect's duration. +40%
Deployed Damage +10% damage when you are near it Emergency Door IconEmergency Door "It" refers to Modifiered deployable. +20%

Removed Modifiers[]

These Modifiers have been removed from the game.

Name Description Item Class Required Tags Forbidden Tags Forbidden Modifiers Forbidden Items Notes Cost Impact Chance
Cell Gold Get gold as well as a cell 3 Causes Cell drops from enemies to also drop an equal number of Golden Cells.

Cannot appear on Amulets in Daily Runs

+0% 0
Poison Death Victims emit a toxic cloud when they die 2 No Damage Death Fire, Death Freeze, Death Poison, Death Explosion, Death Worm Alchemic Carbine IconAlchemic Carbine Toxic clouds created by this Modifier last for 7 seconds and inflict stacks of poison dealing 7 base DPS for 4.5 seconds. Poison DPS scales with the item's current scaling stat. N/A N/A
Heal on Use Heals 15% HP when used 1 Transform on Use Pet Lightspeed IconLightspeed, Mushroom Boi! IconMushroom Boi!

(Namely the 2nd activations)

+40% 1
Double Damage Free +100% damage inflicted on enemies! 0 No Damage +100% 0

Notes[]

  • The only Modifiers that affect the displayed DPS on an item's tooltip are constant dmg Modifiers (such as "+15% damage").
  • Damage boosting Modifiers (such as "+80% damage against poisoned targets" or "+60% damage against bleeding targets") increase an item's damage (which consists of the base damage and the gear bonus) additionally.
    • Having both these Modifiers would increase an item's damage by 140%.
  • Damage boosting Modifiers (such as "+80% damage against poisoned targets") apply to damage over time status effects provided they are inflicted directly by a weapon's attack.
    • Inflicted status effects from Alchemic Carbine IconAlchemic Carbine's toxic cloud and Firebrands IconFirebrands' burning are not affected by such Modifiers because they aren't directly inflicted by the weapon's attacks.
    • Hokuto's Bow IconHokuto's Bow's mark effect isn't affected by such Modifiers.
  • There can only be 2 elemental damage Modifiers (such as "Bleed Damage") on an item at the same time.
  • "On Death" Modifiers (such as "Death Freeze") work if the enemy has been affected by the item with the Modifier. It isn't required to finish the enemy off with the weapon that has the Modifier to proc the effect.

Trivia[]

  • The "Can break shields" Modifier has several inconsistencies:
    • It cannot break physical shields on some enemies, such as the Ground Shaker, Shieldbearer, and Oven Knight, nor could it bypass the contact damage from striking a Thorny in the back. However, as it cannot legitimately spawn on other weapons, this can only be seen through modding.
    • The only shield it is capable of breaking is the force field surrounding the King in the Throne Room.
      • It is, however, capable of damaging enemies through force fields, reinforced by the fact that its internal name is "Ignore Global Shield", while "Global Shield" is the alias of the force field status effect.

History[]

  • 1.1: Lightning from the "Lightning AoE" affix can no longer target doors.
    • 1.1.2: Added the "ShortCooldown" item tag.
    • 1.1.3: Fixed "Poison Skin" affix affecting enemies that shouldn't be affected by it.
  • 1.2:
    • 1.2.2: "Extra Ammo Few" can no longer be rolled normally, but instead can now only be found on a legendary item.
    • 1.2.3: Damage from the "Retaliation" affix can no longer be blocked by a shield.
    • 1.2.4: Bleed, poison and fire can no longer interrupt enemies.
      • Added the "Poison Cloud on Hit" affix.
    • 1.2.5: Added the "Heavy Weapon" weapon tag.
  • 1.5:
    • 1.5.2: The "Grenade" affix on weapons no longer breaks the ice on enemies.
  • 1.6: "Cell Gold" has been removed because gold and cells are now collected over a larger distance by default.
  • 1.8: Marksman's Bow IconMarksman's Bow can now have damage bonus affixes.
  • 1.9: Addition of Shock & DoT rework
    • Bleed rework: Stack enough bleed status on a target and the damages left is instantaneously dealt at once.
    • Poison rework: Upon death, propagate the poison status with reduced damages and for the remaining duration.
    • All affixes giving bonus damage on an enemy with a specific status have updated values.
    • All bonus damage affixes' chances of being generated have been lowered.
    • Buffed bonus damage on stunned enemies affix chance.
    • Added the "Root Damage" and "Shock Damage" affixes.
    • "Bleed Shield" can no longer appear on the Bloodthirsty Shield IconBloodthirsty Shield
    • 1.9.1: Any diminishing return for CC effects is now removed after a few seconds.
    • 1.9.3: Affixes and mutations now affect damages dealt by DoTs. This only affects DoTs applied directly by items. Not poison clouds nor fire on the ground.
      • Corrosive Cloud IconCorrosive Cloud's affixes pool has been reworked (no more damage bonus affixes, more bonus effect on trigger, etc.)
      • "Death Fire" can no longer appear appearing on ice items.
    • 1.9.6: Prevent more than 2 elemental damage affixes from appearing on an item.
  • 2.0: Ice Crossbow IconIce Crossbow can no longer roll the "Death Worm" affix.
  • 3.0: Introduced legendary affixes.
    • Changed:
      • "Heal Mid life" from Major to Legendary Affixes.
      • "Full Life Damage" from Major to Minor Affixes.
      • Increased the damage bonus of Back Damage from 15% to 30%.
      • Affixes don't affect the tooltip anymore.
    • Fixed:
      • Fixed the way DoT effects damage scale was calculated, which led to some of them dealing less damage than intended.
      • Counter Attack Buff affix now applies to any enemy instead of only the parried one, and can only be triggered by player attacks.
      • Talisman DoT Affixes now scale based on the highest tier stat, instead of the tier average.
  • 3.1: Fixed damage scaling of Arrow & Grenade affixes.
  • 3.2: Fixed bugs:
    • Fixed the "Shoots an arrow" affixes displaying negative damage on certain weapons.
    • Fixed the "+15% damage" affix not displaying in the DPS calculation.
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