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Mushroom Boi!

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Mushroom Boi!

Mushroom Boi! Icon.png

Spawns a friendly mushroom boi which charges and interrupts enemies inflicting 50 damage and 100 extra damage if the enemy hits a wall. Trigger it again to inflict 300 damage and violate your soul.
Internal name SpawnFriendlyHardy

ExplodeFriendlyHardy (Kill command)

Type Power
Scaling Health Stat.png
Recharge 1 second (25 seconds)
Base Price 2000
First Hit 50 (100)
Extra Hit 300
Location Drops from Jerkshrooms
Drop Chance 100%
Unlock Cost 50 Cell Currency.png


The Mushroom Boi! is a power-type skill which summons a friendly jerkshroom. It was introduced with the Bad Seed DLC. It will follow the player around and attack any enemy directly in front or behind its line of sight.

Details[edit | edit source]

  • Effects:
    • Spawns a friendly jerkshroom that follows the player around
      • If an enemy is nearby, it will charge at them, dealing a base 50 damage on impact
      • If the enemy hits a wall after being hit, an additional base 100 damage is inflicted
    • Attempting to summon the Boi again while it is still out will instead make it explode, dealing a base 300 damage to any nearby enemy.
    • Mushroom Boi will not attack if the player is invisible.
  • Tags: Pet, TransformOnUse, PetBuff

The Sacrifice[edit | edit source]

The Mushroom Boi is part of a sacrificial ritual that grants the player the Sacrificial Outfit. To initiate this ritual, the player must go to the Morass of the Banished. In it, the player must reach the end of the biome, where a masked individual known as the Swamp Priest resides. The Swamp Priest stands next to an altar that depicts Mama Tick, he nags the player to offer a sacrifice, namely the Mushroom Boi. If the player complies, the Mushroom Boi is completely removed from the player's inventory and the subsequent fight that should take place in the Nest will not occur. This ritual can be repeated in subsequent visits with the same result, but the outfit can only be obtained the first time unless the player did not hand it in to the Collector.

Notes[edit | edit source]

  • The Mushroom Boi is the second pet skill to be added into the game, with the first being the Great Owl of War.
  • The Mushroom Boi is the only skill to be required when obtaining a new blueprint, this trait is not shared with any other item in the game.
  • The Mushroom Boi is the only skill to have it's own achievements with a surprising amount of 3 achievements for it.