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Dead Cells presents a variety of NPCs, some of which have an active role in the player's progression through the game, while others are just characters the player encounters on his path.
|Tutorial Knight||Prisoners' Quarters|
|The Collector||Blueprints that you have collected are given to the Collector and are then unlocked by bringing cells to him.||In the transition room located between each two biomes. In 5 cell difficulty the Collector is not present.|
|Guillain||In the transition room located between each two biomes.|
|The Blacksmith||In the transition room after each boss biome.|
|The Tailor||Prisoners' Quarters|
|The Scribe||Prisoners' Quarters|
|The Spider||At the entrance of the Forgotten Sepulcher|
|The Ghost||At the entrance of the first Challenge Rift the player enters|
|The King||Throne Room|
Unused NPCs[edit | edit source]
|The Fisherman||NPC that was found in the Pier and, when spoken to, would kill the Beheaded to let him start a new run.||Pier|
Gear • Biomes • Runes • Mutations • Enemies • Bosses • NPCs