Please abstain from editing in info that is not on the stable branch.

Nerves of Steel

From Dead Cells Wiki
Jump to: navigation, search
Nerves of Steel

Nerves of Steel Icon.png

Ammo: 6

Inflicts a critical hit if the arrow is shot at right moment.

Item ID 96
Internal name PreciseBow
Type Ranged Weapon
Scaling Skill Hp.png
Combo Rate up to 1 shot per 0.4 seconds (1 critical shot per 0.6 seconds)
Leveled Item Yes
Base DPS 56 (229)
First Hit 20 (128)
Location Ramparts
Unlock Cost 80 Cell Currency.png

Nerves of Steel is a bow-type ranged weapon which deals a critical hit after being charged for a specific duration before firing.

Details[edit | edit source]

  • Ammo: 6
  • Special Effects:
    • Holding down the weapon's input charges the bow. Releasing the input shoots the bow if it has been charged for at least 0.3 seconds.
    • Shooting the bow just as it fully charges, indicated by a sound and a special visual effect, causes the shot to deal 6.4x damage. The fully-charged state occurs at 0.5 seconds of charge.
  • Breach Bonus: 0.5
    • Base Breach Damage: 30 (192)
    • Base Breach DPS: 83 (343)
  • Tags: Has Bullets, Ranged, Limited Ammo
  • Legendary Version: Spark of Skool
    • Forced Affix: Fire Bullet
      • "Shots leave a trail of flames"

Invisible floor.png

Notes[edit | edit source]

  • Though this bow can be fired at most once every 0.4 seconds (0.3 seconds of charge and 0.1 seconds of cooldown), the player regains control 0.06 seconds after shooting, leaving a net delay of 0.04 seconds between the end of one shot and the beginning of the next.
  • DPS for this weapon is calculated using a fire rate of 1 shot per 0.36 seconds for non-critical DPS and a fire rate of 1 shot per 0.56 seconds for critical DPS. However, due to the 0.1-second cooldown after firing, non-critical DPS in practice is at most 50 and critical DPS is at most 213.
    • By extension, non-critical breach DPS in practice is at most 75 and critical breach DPS is at most 320.
  • Previously called Acid Nerves.