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After the Night of the Bloody Riots, the guards decided to condemn a whole wing of the prison so they could dump the bodies in there.
A thick layer of ashes covered the walls of the place. Filth crept into every nook and cranny.
One of the worst places on the island... Or one of the safest, depending on who you ask.

Location: A condemned wing of the Prison
Stage #: 3
Required rune(s): Teleportation Rune
Previous biome(s): Promenade of the Condemned, Prison Depths
Next biome(s): Black Bridge
Enemy Tier: 8-10 (0 BSC) / 19–23 (5 BSC)
Gear Level 4 (0 BSC) / 7 (5 BSC)
Timed Door 8:00 (Marksman's Bow blueprint)
Scrolls: 2 Scrolls of Power, 2 Dual Scroll, 2 Scroll Fragments (3 BSC), 3 Scroll Fragments (4/5 BSC)
Food shop Yes (1+ BSC)
Cursed Chests 1 (2 BSC) + another with a 10% chance
Runes and Blueprints
Runes Ram Rune
Blueprints from enemies Flamethrower Turret, Spiked Boots, Barnacle, Torch, Cloud Outfit, A Thousand and One Nights Outfit
Blueprints from secret areas Extended Healing, Marksman's Bow
Enemies: Zombies, Grenadiers, Slashers, Shockers, Thornies, Spawners, Corpse Juice (spawned by Spawners)

Inquisitors (1+ BSC)

Bombers (2-3 BSC, replaces Grenadiers)

Dark Trackers (3+ BSC, replaces Zombies)

Bombardiers (4+ BSC, replaces Bombers)

Wandering Elite Chance: 20%
Elite Room Chance: 80%
Ossuary flag.png

The Ossuary is a third level biome.

There's a point where even mass graves won't work to fit all the bodies. No, after the night of the bloody riots, they knew that they could not afford to dig massive holes. Instead, an entire section of the prison was decided to be the perfect place to host them. Then it was set ablaze, and the ashes spurted out. Bones and flesh now litter the floor, and bodies that are barely even recognizable as human litter the grounds. However, with so many bodies, even fire was not fast enough. Before it all could be burnt down, the bodies began to awaken, and the flesh started to move.

General information[edit | edit source]

Access and exit[edit | edit source]

The Ossuary can be accessed from the Promenade of the Condemned, which requires the Teleportation Rune Teleportation Rune Mini Icon.png, or through the Prison Depths, which requires the Spider Rune Spider Rune Mini Icon.png.

The only exit out of the Ossuary leads to the Black Bridge, where the Concierge awaits.

Ram rune[edit | edit source]

A Slasher elite can be found here who drops the Ram rune. It disappears after being defeated once.

Level characteristics[edit | edit source]

Scrolls[edit | edit source]

The Ossuary contains 4 scrolls, including 2 Power Scrolls and 2 Dual-stat scrolls, which cannot spawn in areas requiring the Teleport, Ram or Spider runes. On (2+ BSC) there is a bonus Power scroll. When 3 BSC are active, this biome has 2 guaranteed Scroll Fragments, and when 4/5 BSC are active, this biome has 3 guaranteed Scroll Fragments.

Enemy tier and gear level scaling[edit | edit source]

In the table below, you will find the gear level and enemy tier of the Ossuary based on difficulty.

Difficulty Normal Hard Very Hard Expert Nightmare/Hell
Gear level III III III IV VI
Enemy lvl tier 7 - 13 11 - 17 12 - 17 14 - 19 16 - 21
Enemy Health tier Base 11 - 14 15 - 19 17 - 21 18 - 23

Boss Stem Cells rewards[edit | edit source]

  • 1 BSC: Food shop
  • 2 BSC: Treasure chest

Chests and loot[edit | edit source]

Shops[edit | edit source]

  • There is a food shop behind the 1 BSC door.
  • Weapon shop.

Exclusive blueprints[edit | edit source]

The blueprint for the Marksman's Bow is found behind the 8 minute timed door located in the Collector transition area before the Ossuary (only found when entering from the Promenade). The blueprint for the mutation Extended Healing Mutation Icon.png Extended Healing can be found in a secret area within the level.

The blueprint for the melee weapon Torch is looted from Spawners, which are found almost exclusively in this biome (The Derelict Distillery also contains Spawners as of v2.0). The Ossuary is also the only place where one can get the Cloud Outfit, which drops from Shockers with 3+ BSC active.

Enemies[edit | edit source]

In the Ossuary, you will find two unique enemies, Thornies and Spawners. Shockers are another iconic enemy of this level, along with Slashers and Lacerators. On higher difficulties, the Zombies are replaced by Dark Trackers, Bombers and Failed Experiments.

In the table below, you will find which enemies are present in the Ossuary depending on difficulty level. For each enemy, any common, uncommon, rare or legendary blueprints they carry are indicated. When applicable, the minimum difficulty level for blueprint acquisition is specified in brackets.

Enemy Normal Hard Very Hard Expert Nightmare/Hell
Zombie Blood Sword, Double Crossb-o-matic, Bobby Outfit (1+ BSC)
Grenadier Fire Grenade, Magnetic Grenade
Shocker Flamethrower Turret, Cloud Outfit (3+ BSC)
Spawner Torch
Thorny Spiked Boots, Barnacle
Slasher Cluster Grenade, Heavy Turret, Demon Outfit (3+ BSC)
Inquisitor Lightning Bolt, Vampirism, Mage Outfit (2+ BSC)
Bomber Seismic Strike, A Thousand and One Nights Outfit (3 BSC)
Dark Tracker Repeater Crossbow, Hayabusa Boots, Ninja Outfit
Bombardier Wave of Denial, Powerful Grenade, Aphrodite Outfit

Lore[edit | edit source]

Alchemist Grimoires[edit | edit source]

Main Article: The Alchemist

In the Ossuary, the Alchemist was applying the substance found in the walls of the Slumbering Sanctuary on bones from corpses, likely executed prisoners.[1] The substance's effects were unpredictable and the Alchemist reflects whether his experiments are worth killing so many people.

References[edit | edit source]

Prisoners' QuartersPromenade of the CondemnedToxic SewersDilapidated ArboretumTBSPrison DepthsCorrupted PrisonMorass of the BanishedTBSOssuaryRampartsAncient SewersThe NestTBSBlack BridgeInsufferable CryptStilt VillageSlumbering SanctuaryGraveyardClock TowerForgotten SepulcherCavernRotGClock RoomGuardian's HavenRotGHigh Peak CastleDerelict DistilleryThrone Room
Exclamation.png Spoiler: True Ending (5 BSC) AstrolabRotGObservatoryRotG