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* This enemy can change directions even when locked in place, so keep this in mind. |
* This enemy can change directions even when locked in place, so keep this in mind. |
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* Guardians' shields will not shatter even if using a weapon that normally bypasses shields (i.e. Valmont's Whip, Electric Whip). |
* Guardians' shields will not shatter even if using a weapon that normally bypasses shields (i.e. Valmont's Whip, Electric Whip). |
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+ | *When protected by a shield, either one generated from [[Protector|Protectors]] or the elite ability, the Guardian's shield will regenerate when it is attacked. However, they will still run and attack as if they were shieldless. |
Revision as of 09:18, 17 June 2020
Guardians are an enemy added in v1.8, the Bestiary Update. They appear to be mechanical in nature, being powered by a furnace in their chest. They will only begin to appear in biomes on 2 BSC and above. They can appear in a handful of areas, and can pose a significant threat to inexperienced players.
Behavior
The Guardian wields a wooden shield that absorbs one attack (regardless of damage) before shattering. Their behavior changes depending on whether or not their shield is still in tact.
With Shield
- The shield protects the Guardian from one of the Beheaded's attacks before shattering.
- However, the shield will not protect the Guardian from attacks to its behind, or while it's stunned, much like the player's own shield.
- The shield will also not shatter if a Guardian's attack is parried. This to both the axe swing and shield ram.
- Its normal attack pattern consists of charging at the player with the shield, and then swinging its axe.
Without Shield
- It moves faster when its shield is destroyed.
- The Guardian gains a two-swing axe combo that can change directions during the second swing.
Strategy
- All of its combos and attacks can be rolled through or parried, just as with most enemies.
- It is best to attack Guardians from behind due to their shield. This makes the Assassin's Dagger and Blowgun good choices for dispatching them.
- However, this results in the Vorpan being a rather lackluster weapon against Guardians.
- Whips will ignore the shield, dealing damage and not destroying it.
Notes
- This enemy can change directions even when locked in place, so keep this in mind.
- Guardians' shields will not shatter even if using a weapon that normally bypasses shields (i.e. Valmont's Whip, Electric Whip).
- When protected by a shield, either one generated from Protectors or the elite ability, the Guardian's shield will regenerate when it is attacked. However, they will still run and attack as if they were shieldless.