Please abstain from editing in info that is not on the stable branch.
|Icon||Name||Description||Blueprint Location||Base Damage||Base Cooldown Time||Damage reduction||Scaling|
|Death Orb||Summons a slow moving but devastating orb of energy (50 damage and 125 DPS, lasts for 12 sec).||Dropped by Cleaver (0.4% chance)||50 damage on hit and 125 DPS||20 seconds||No|
|Tornado||Inflicts 80 DPS to all enemies caught inside. Changes direction when it hits a wall. Lasts for 10 sec.||Dropped by Guardian Knight (0.4% chance)||80 DPS||24 seconds||No|
|Knife Dance||Launches a storm of knives around you which cause bleeding (40 DPS for 4 sec).||Dropped by Bat (0.4% chance)||5 damage on hit and 40 bleeding DPS per effect||16 seconds||No|
|Corrupted Power||Your attacks deal an additional 50 DPS for 8 seconds. You also take +30% extra damage during this period.||Dropped by Protector (0.4% chance)||50 DPS||16 seconds||Yes|
|Vampirism||Nearby enemies bleed (40 DPS for 20 sec) and drop a healing item (heals 5% HP).||Dropped by Inquisitor (0.4% chance)||40 bleeding DPS||N/A||Yes|
|Tonic||Heals 4% HP and completely protects you for 3 seconds. Must be recharged after use.||Always unlocked||10 damage
Heal 4% of HP
|Grappling Hook||Pulls an enemy to you. The next attack on this enemy inflicts +40% damage and stuns for 1 sec.
Yes, just like Scorpion...
|Dropped by Catcher (0.4% chance)||40% damage||3 seconds||No|
|Phaser||Teleports you behind the enemy. The next attack inflicts +70 damage.||Dropped by Runner (0.4% chance)||70 damage||2 seconds||No|
|Corrosive Cloud||Creates a toxic cloud that lasts 15 sec, inflicting bleed and poison damage (8 DPS for 2 sec).||Dropped by Purulent Zombie (Graveyard) (0.4% chance)||8 bleed/poison DPS||20 seconds||No|
|Lacerating Aura||Inflicts 85 DPS to nearby targets (lasts 4 sec).||Unlocked on 5th completed Daily Run (only one completion per day counts)||85 DPS||12 seconds||No|
|Wave of Denial||Repels all nearby enemies back and inflicts 30 damage. If the victim is thrown against a wall, it takes 90 extra damage.||Dropped by Bombardier (1.7% chance)||30 (90) damage||5 seconds||No|
|Wings of the Crow||Temporarily (4 sec) allows you to float in the air while inflicting 75 DPS to enemies below you.
|Dropped by Golem (1.7% chance)||75 DPS||24 seconds||No|
|Great Owl of War||Summon a Great Owl pet (32 DPS). Activating this skill again will anger the Great Owl (105 DPS). The Great Owl disappears if you take any damage.||Dropped by Knife Thrower (0.4% chance)||32 DPS||10 seconds||No|
|Lightspeed||Dash forward and inflicts damage to the enemies on the way. Activate again to dash back.
Look behind you!
|Dropped by The Time Keeper on 1st kill||90 damage||7 seconds||No|
|Giant Whistle||Inflict damage to the most dangerous enemy around... most dangerous ACCORDING to the Giant.
Give me five!
|Dropped by The Giant on 3rd kill||500 damage||24 seconds||No|
|Telluric Shock||Leap in the air and violently land back on the ground to inflict damage to the enemies around.
Ready to rumble?
|Dropped by The Hand of the King on 2nd kill||150 damage||10 seconds||No|
|Collector's Syringe||Spin the syringe around you to inflict damage. Activate again to add DPS (up to 5 times) and 5 seconds, for a mere few cells.
Become the Spin Doctor.
|Dropped by The Collector (Boss) on 1st kill||40 base DPS
240 max DPS
|Blueprint Extractor||Use this on a monster transformed by the Hunter's Grenade with less than 40% health remaining||Drops nearby transformed monster after Hunter's Grenade successfuly used||N/A||N/A||N/A|
|Forgotten Map||Reveals your surroundings. Only works once.||Unlocked at The Collector's, through the Specialist's Showroom upgrade.
Afterwards spawns behind golden door (which requires 10000 gold to unlock on base difficulty) within Specialist's Shop in Prisoners' Quarters.