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The Rusty Sword is the first melee weapon encountered by the player in Dead Cells. The player starts every game with the Rusty Sword equipped unless the Random Melee Weapon upgrade has been unlocked from the Collector. Once the upgrade is purchased, the Rusty Sword is relocated to a secret wall tile in the starting room.

Details[]

  • Breach Bonus: 0 / 0.5 / 1.5
    • Base Breach Damage: 25 / 45 / 100
    • Base Breach DPS: 343
  • Combo Duration: 1.19 seconds
    • First Hit: 0.6 (0.1 + 0 + 0.5)
    • Second Hit: 0.1 (0.1 + 0 + 0)
    • Third Hit: 0.49 (0.24 + 0.25 + 0)
  • Tags: NoCritical, RustyItem

Notes[]

  • Like the other two starting weapons, this weapon cannot be found randomly during a run.
  • This weapon has no special effects or perks. While it can consistently stun enemies, this melee weapon is usually replaced with a different one on most runs.
  • Like all starting weapons, rerolling affixes on the rusty sword costs 0 coins.

Gallery[]

History[]

  • 0.0: Introduced.
  • 0.1: Base DPS decreased from X to X.
Weapons
Melee
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Ranged
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Shield
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