Serenade
Serenade is a power skill which summons a friendly flying sword. It is exclusively obtained from the Fatal Falls DLC.
Details[edit | edit source]
- Special Effects:
- Summons a possessed sword that follows the player.
- The sword will slash at nearby enemies in a wide arc.
- If 30 seconds pass without a marked enemy being hit, the sword simply returns to the player's inventory and the skill starts a cooldown of 30 seconds.
- Using the skill again while already summoned will recall it, allowing it to be held as a melee weapon.
- Temporarily replaces the weapon that corresponds to the skill slot that Serenade is placed in.
- For example: left skill slot will replace left weapon slot.
- Pauses the unsummon timer while held.
- Temporarily replaces the weapon that corresponds to the skill slot that Serenade is placed in.
- Any strike made against an enemy will apply a mark to them, depending on whether they were struck by the flying sword or by the held sword; it is indicated by a
red sword status icon for the former, and a
blue icon for the latter. Marks can stack multiple times.
- Strikes made while the opposite mark is applied will result in a critical hit, removing one mark and resetting the unsummon timer to 30 seconds.
- Summons a possessed sword that follows the player.
- Tags: Pet, PetBuff, TransformOnUse, ManualCooldown
As Melee Weapon[edit | edit source]
- Base DPS: 53 (159)
- Base Combo Damage: 75 (225)
- First Hit: 20 (60)
- Second Hit: 25 (75)
- Third Hit: 30 (90)
- Breach Bonus: 0.1 / 0.2 / 0.3
- Base Breach Damage: 22 / 30 / 39 (66 / 90 / 117)
- Base Breach DPS: 65 (194)
- Combo Duration: 1.41 seconds
- First Hit: 0.43 (0.2 + 0.23)
- Second Hit: 0.42 (0.16 + 0.26)
- Third Hit: 0.56 (0.26 + 0.3)
- Tags: IgnoreDoubleItemRestriction
As Power skill[edit | edit source]
- Base DPS: 30 (360)
- Base Combo Damage: 54 (648)
- First Hit: 22 (264)
- Second Hit: 32 (384)
- Breach Bonus: -0.4 / -0.3
- Combo Duration: 1.8 seconds
- First Hit: 1.1 (1.1 + 0)
- Second Hit: 0.7 (0 + 0.7)
- Tags: PetBuff, ManualCooldown
Location[edit | edit source]
In the Fractured Shrines there is an island that can be reached by platforming over invisible platforms; the rain splashes reveal their location. After that, there is a small gauntlet of traps that leads to a temple blocked by three layers of breakable floor thus requiring the Ram Rune to get inside.
In the building, there is a Stone Warden guarding a door which leads to a unique treasure room with a vault inside. Opening the vault will free Serenade, forcing it onto a skill slot. The blueprint itself goes in your inventory and still needs to be delivered to the Collector.
Notes[edit | edit source]
- It is possible to obtain two Serenades (if one is legendary) and to use one as a melee weapon and the other as a summoned skill. This way, constant critical hits can be dealt to marked enemies, while avoiding the ability cooldown.
Trivia[edit | edit source]
- In the current version of the game, spamming the Serenade skill allows the player to reset the cooldown of the second skill.
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