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Shockers are stationary enemies found in the Ossuary (all difficulties) Corrupted Prison and Forgotten Sepulcher (only on Normal difficulty). They attack with a large area-of-effect shock wave.

Behaviour[edit | edit source]

Shockers are completely immobile, but if they see the player on the same platform and within attack range, they will charge up and generate a damaging aura around them.

Shockers resist Poison and Bleeding.

Moveset[edit | edit source]

Lightning aura
  • Description: Charges up and creates a damaging aura in a large radius around it.
  • Cannot be blocked, parried, or dodge rolled.
  • Can hit through walls and platforms.



Strategy[edit | edit source]

  • If you see a Shocker out in the open, they can easily be killed out of reach with a ranged weapon. If the Shocker is in a confined area, you will need to exercise more caution against them.
  • It's best to kill a Shocker with burst damage before it can attack. Most weapons should be able to kill them quickly but if you're not dealing enough damage, then you might need to use a heavy damage dealing skill. Slow effects like Melee Mutation Icon.png Melee are also effective against them, giving you more time to hit them before they charge up.
  • If you can't kill a Shocker fast enough, then hit it a few times and retreat outside of their radius before you can try again. There is a fairly lengthy delay before they start charging up again.
  • Shockers are immobile and can't chase you, so they should always be dealt with solo after you've taken care of other nearby enemies.
  • Since they are immune to Poison and Bleeding damage, weapons like the Alchemic Carbine Icon.png Alchemic Carbine or the Throwing Knife Icon.png Throwing Knife are not very effective against them. They also don't have a front or back, so the Vorpan Icon.png Vorpan and Assassin's Dagger Icon.png Assassin's Dagger are also weaker against them.

Notes[edit | edit source]

  • Shockers used to be able to teleport (like most enemies) in patch 1.1 on 4+ BSC, despite being static. It proved to be an extreme disruption to gameplay balance, so this ability was removed.
  • Conjuctivius also has a similar attack. However, she does it in a single burst and it can be parried and blocked with a shield.

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