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Shrapnel Axes

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Shrapnel Axes

Shrapnel Axes Icon.png

Ammo: 27

Metal shards burst from the axes when you strike enemies, inflicting approximately 130 damage.

Internal name BulletBlade
Type Melee Weapon
Scaling Str Skill.png
Combo Rate 1 five-hit combo per 2.55 seconds
Base Price 2000
Base DPS 157
Base Combo Damage 400
First Hit 45
Second Hit 50
Third Hit 55
Fourth Hit 70
Fifth Hit 180
Extra Hit 15/20/30/60/180 (325; 120 DPS)
Location Drops from Demons
Drop Chance 0.4%
Unlock Cost 100 Cell Currency.png

Shrapnel Axes are an axe-type melee and ranged hybrid weapon. When attacking in melee range, like every melee weapon, it deals damage to every enemy that is close enough. When attacking enemies that are further away it only hits a single enemy.

Can be used with Brutality melee (hand to hand) and Tactics non-melee (long-range shrapnel bursts) mutations, as long weapon is used as melee/range one respectively.

Striking enemies in melee range will not create shrapnel, despite the description.

Details[edit | edit source]

  • Ammo: 27
  • Special Effects:
    • Each non-melee strike fires projectiles.
  • Breach Bonus: 0.3/0.3/0.5/0.75/1.5
    • Base Breach Damage: 58.5/65/82.5/122.5/450
    • Base Breach DPS: 305
  • Combo Duration: 2.55 seconds
    • First Hit: 0.4 (0.2 + 0.2)
    • Second Hit: 0.45 (0.25 + 0.2)
    • Third Hit: 0.3 (0.2 + 0.1)
    • Fourth Hit: 0.4
    • Fifth Hit: 1.0 (0.6 + 0.4)
  • Tags: No Critical, Has Bullets, Limited Ammo
  • Legendary Version: Best Defense
    • Forced Affix: 15% bonus damage

Notes[edit | edit source]

  • This is the only melee weapon to use ammo.