We would love to get your opinion on your experience with our site with a short survey. Take Survey

Sinew Slicer

From Dead Cells Wiki
Jump to: navigation, search
Sinew Slicer

Sinew Slicer Icon.png

Fires saws on nearby enemies, inflicting 20 damage/s, plus 6 bleeding DPS (lasts 1.5 sec).
Internal name StandardTurret
Type Deployable
Scaling Skill Stat.png
Combo Rate 2 three-shot bursts per second
Recharge 10 seconds
Duration 1.5 seconds [bleed effect duration]
Base DPS 20
First Hit 3.3 [shot damage]
Second Hit 6 [bleed DPS per effect]
Third Hit 45 [base turret life]

Sinew Slicer is an indirect-damage skill which deploys a turret to shoot at enemies, making them bleed.

Details[edit | edit source]

  • Effects:
    • Throws an arcing projectile which explodes on contact with an enemy or a horizontal surface
      • The projectile bounces off of Shield Bearer shields without detonating
    • Upon explosion, deploys a ranged turret
      • Turret targets the nearest enemy in a cone on either side
      • Turret fires 3-shot bursts with 0.1 seconds separating consecutive shots in a burst. Bursts are fired twice a second.
      • Shots inflict stacks of bleeding on enemies they hit.
      • Turret can be destroyed by enemies - remaining health is indicated by a small yellow bar above the turret
      • Only one turret per Sinew Slicer skill can be active at a time - attempting to deploy another turret will destroy the first one
      • Turret stops operation if the player moves too far away and resumes operation once the player comes back within range
  • Tags: Ranged, Has Bullets, Bleed, Deployable, Needs Power
  • Legendary Version: Corrupted Blood
    • Forced Affix: Poison on Hit
      • "Poison the victim."

Notes[edit | edit source]

  • The Sinew Slicer seems to have noticeably less health than other traps of the same nature. This makes it unusable at higher BSC settings.