Slasher

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Slasher
Slasher.png
Details
Location(s)
Prison Depths, Ossuary, Morass of the Banished, Graveyard

Ramparts (1-3 BSC)

Toxic Sewers (Elite Guardian only)

High Peak Castle (Elite in blue area)

Throne Room (summoned by the Hand of the King)

Reward
Cluster Grenade (1.7%)

Heavy Turret (0.4%)

Demon Outfit (3+ BSC, 0.4%)

Related
Lacerator

Slashers are enemies encountered in the Ossuary, Prison Depths, and the Graveyard. One of them is also one of the key guardians of High Peak Castle, and they can be summoned by The Hand of the King in the Throne Room. With 1 BSC activated, they will start to appear in the Ramparts.

Behavior[edit | edit source]

When a Slasher spots the player, they will very quickly dash to the player to get in melee range. Once they are in melee range, they will initiate their slash combo attack.

Slash combo
  • Description: Slashes twice, then charges up for the third slash to release a shockwave.
  • Can be blocked, parried and dodge rolled.
  • Can turn around between each slash.
SlasherTutorial.gif

Strategy[edit | edit source]

While predictable, their attacks deal a lot of damage, they can engage combat very quickly, and are fairly tanky. No matter where you encounter them, Slashers should be fought with caution.

Their attacks have long reach and they can turn around between each slash. Rolling behind them as they are about to do their first slash is a very easy way to get hit. Instead, you should roll away from them and wait for them to start charging their third slash and roll behind it. You can also roll behind and jump away from the second slash, but this method is riskier and is only possible if you're very close to them. You should do this even with ranged weapons as the shockwave has a lot of range. However, the shockwave can only travel across the same floor, so you can attack it from a different platform while it's charging safely even while it's facing you. Be prepared to dodge once they finish their combo, however, since they can close the distance quickly.

Parrying is also effective against Slashers. Their attack is fairly telegraphed.

Slow effects are very effective against Slashers, giving you ample time to dodge each individual slash. You can even roll behind the first slash without getting hit while they're slowed.

Even if the player is out of range to parry the swipe, the third attack shockwave can be parried.

Enemies

Zombie.pngZombieShieldbearer.pngShieldbearerUndead Archer.pngUndead ArcherGrenadier.pngGrenadierGuardian.pngGuardianKnife Thrower.pngKnife ThrowerRampager.pngRampagerFailed Experiment.pngFailed ExperimentRunner.pngRunnerBat.pngBatProtector.pngProtectorScorpion.pngScorpionDisgusting Worm.pngDisgusting WormKamikaze.pngKamikazeRancid Rat.pngRancid RatYeeter.pngYeeterTBSJerkshroom.pngJerkshroomTBSThorny.pngThornySlasher.pngSlasherMasker.pngMaskerHammer.pngHammerSewer Fly.pngSewer FlyLacerator.pngLaceratorSlammer.pngSlammerShocker.pngShockerToxic Miasma.pngToxic MiasmaBuzzcutter.pngBuzzcutterInquisitor.pngInquisitorSweeper.pngSweeperPurulent Zombie (Sewers).pngPurulent Zombie (Sewers)Corpse Worm.pngCorpse WormImpaler (Enemy).pngImpalerSewer's Tentacle.pngSewer's TentacleSpawner.pngSpawnerCorpse Juice.pngCorpse JuiceBomber.pngBomberBanished.pngBanishedTBSBlowgunner.pngBlowgunnerTBSGiant Tick.pngGiant TickTBSWeaver Worm.pngWeaver WormCleaver (Enemy).pngCleaverPirate Captain.pngPirate CaptainWeirded Warrior.pngWeirded WarriorPurulent Zombie (Graveyard).pngPurulent Zombie (Graveyard)Catcher.pngCatcherCaster.pngCasterGolem.pngGolemDancer.pngDancerDark Tracker.pngDark TrackerCorpulent Zombie.pngCorpulent ZombieCannibal.pngCannibalAutomaton.pngAutomatonGround Shaker.pngGround ShakerRotGArbiter.pngArbiterRotGDemon.pngDemonSkeleton.pngSkeletonRotGGuardian Knight.pngGuardian KnightLancer.pngLancerRoyal Guard.pngRoyal GuardLiving Barrel.pngLiving BarrelInfected Worker.pngInfected Worker

link True Ending Spoiler (5 BSC):   Magistrate of Death.pngMagistrate of DeathRotGLibrarian.pngLibrarianRotGDefender.pngDefenderRotG