The Collector

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"The Collector"
Collector.png
Details
Location(s)
In his laboratory, between each two biomes.

The Collector is an NPC in Dead Cells. He invites the player to give him cells and blueprints, in return for experimental items and more power. All purchases from the Collector are carried over through each run.

Upgrades[edit | edit source]

There are four types of upgrades: general improvements, mutations, weapons, and skills; the latter three of which will unlock a specific item or mutation, after giving the Collector that item's blueprint.

Health Flask I must be unlocked before anything else.

General improvements[edit | edit source]

Icon Name Description Cost Requirements Notes
Healing Potion 1 icon.png
Health Flask I Unlocks a health potion that can be used at any time. 5 Heals up to 60% of your health over few seconds. Also heals 5 Malaise points per each use.
Healing Potion 2 icon.png
Health Flask II The health potion can be used 2 times. 50 Health Flask I
Healing Potion 3 icon.png
Health Flask III The health potion can be used 3 times. 300 Health Flask II, unlock 10 items
Healing Potion 4 icon.png
Health Flask IV The health potion can be used 4 times. 700 Health Flask III, unlock 25 items
Gold Recovery 1 icon.png
Gold Reserves I Preserves up to 3000 GOLD when you die. 5 Health Flask I
Gold Recovery 2 icon.png
Gold Reserves II Preserves up to 6000 GOLD when you die. 35 Gold Reserves I
Gold Recovery 3 icon.png
Gold Reserves III Preserves up to 10000 GOLD when you die. 160 Gold Reserves II, unlock 8 items
Gold Recovery 4 icon.png
Gold Reserves IV Preserves up to 15000 GOLD when you die. 400 Gold Reserves III, unlock 15 items
GoldV.png
Gold Reserves V Preserves up to 25000 GOLD when you die. 1000 Gold Reserves IV, unlock 30 items This upgrade is only available after you get the blueprint for it. It is located in the Ancient Sewers, at the room with lots of small passages, which requires you to have Homunculus Rune to be able to get through it and grab the blueprint.
Recycling 1 icon.png
Recycling I You can transform the items you find on the ground or in chests into gold (7% of the sale price) 25 Health Flask I
Recycling 2 icon.png
Recycling II You can transform the items you find on the ground or in chests into gold (15% of the sale price) 120 Recycling I
Random Melee Weapon icon.png
Random Melee Weapon The starting weapon is randomly drawn from those you have unlocked. 65 Unlock 12 items
Random Starting Bow icon.png
Random Starting Bow The starting bow is randomly drawn from those you have unlocked. 65 Unlock 2 items
Random Starting Shield icon.png
Random Starting Shield The starting shield is randomly drawn from those you have unlocked. 65 Unlock 2 items
Restock icon.png
Restock Refreshes a shop's stocks at a very reasonable price. 300 Unlock 20 items
Merchandise Categories icon.png
Merchandise Categories The merchants will offer a wider range of categories. 300 Unlock 30 items This upgrade is only available after you get the blueprint for it. It is located in the Graveyard, at the far end of the level behind a locked door. To access it, you must find the Architect's Key located in a hidden wall rune somewhere in the underground parts of the Graveyard.

Normally item shops always pick "Random Items" category, but with this improvement, you're able to pick between "Random Items" and three more categories in item shops, depending on which item shop you are. This improvement does not affect the food shops.

Weapon shops categories: Melee, Ranged, Shields

Skill shops categories: Deployed traps, Grenades, Miscellaneous skills

AdvancedForgeI.png
Advanced Forge I You can increase the quality of an object at the forge twice instead of once. 2000 Gold Reserves IV, unlock 40 items This upgrade is only available after you get the blueprint for it. It is located in the Insufferable Crypt, dropped after you defeat the Conjunctivius boss for the fifth time.