The Collector

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"The Collector"
The collector.png
Details
Location(s)
In his laboratory, between each biome

The Collector is an NPC in Dead Cells. He invites the player to give him cells and blueprints, in return for experimental items and more power. All purchases from the Collector are carried over through each run.

Upgrades[edit | edit source]

There are four types of upgrades: general improvements, mutations, weapons, and skills; the latter three of which will unlock a specific item or mutation, after giving the Collector that item's blueprint.

Healing Potion I must be unlocked before anything else.

General improvements[edit | edit source]

Icon Name Description Cost Requirements Notes
Healing Potion 1 icon.png
Healing Potion I You now own a health flask you can use at any time. 5 Heals up to 60% of your health over ? seconds.
Healing Potion 2 icon.png
Healing Potion II Your health flask now has 2 charges. 60 Healing Potion I
Healing Potion 3 icon.png
Healing Potion III Your health flask now has 3 charges. 300 Healing Potion II, unlock 8 items
Healing Potion 4 icon.png
Healing Potion IV Your health flask now has four charges. 700 Healing Potion III, unlock ~15 items
Gold Recovery 1 icon.png
Gold Recovery I You conserve up to 3000 GOLD when you die. 5 Healing Potion I
Gold Recovery 2 icon.png
Gold Recovery II You conserve up to 6000 GOLD when you die. 35 Gold Recovery I
Gold Recovery 3 icon.png
Gold Recovery III You conserve up to 10000 GOLD when you die. 160 Gold Recovery II, unlock 6 items
Gold Recovery 4 icon.png
Gold Recovery IV You conserve up to 15000 GOLD when you die. 400 Gold Recovery III, unlock 12 items
Recycling 1 icon.png
Recycling I You can transform the items you find on the ground or in chests into gold (7% of the sale price) 20 Healing Potion I
Recycling 2 icon.png
Recycling II You can transform the items you find on the ground or in chests into gold (15% of the sale price) 65 Recycling I
Random Melee Weapon icon.png
Random Melee Weapon The starting weapon is randomly drawn from those you have unlocked. 75 Unlock 12 items
Random Starting Bow icon.png
Random Starting Bow The starting bow is randomly drawn from those you have unlocked. 50 Unlock 2 items
Random Starting Shield icon.png
Random Starting Shield The starting shield is randomly drawn from those you have unlocked. 50 Unlock 2 items
Restock icon.png
Restock Refreshes a shop's stocks at a very reasonable price. 250 -
Merchandise Categories icon.png
Merchandise Categories Allows to choose between categories of items at weapon and skill shops.

Weapon shops categories: Melee, Ranged, Shields

Skill shops categories: Deployed traps, Grenades, Miscellaneous skills

300 Unlock 30 items This upgrade is only available after you get the blueprint for it. It is located in the Graveyard, at the far end of the level behind a locked door. To access it, you must find the Architect's Key located in a hidden wall rune somewhere in the underground parts of the Graveyard.