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Tonic Icon.png

Grants you 50% of your missing health as bonus health, reduces damage taken by 20% and protects you from the Malaise for 10 seconds.
Internal name ExtraHeal
Type Power
Scaling Health Stat.png
Recharge 30 seconds
Duration 10 seconds
Base Price TBA

Tonic is a healing skill which grants up to 60% of the player's health as blue bonus health, working as temporary health for 10 seconds. During those 10 seconds, the player is given a 20% damage reduction and full protection from the Malaise from all sources.

Details[edit | edit source]

  • Effects:
    • Gives the player a 50-60% (base-max) temporary health boost that works as health until Tonic's power runs out.
    • Reduces all damage taken by a flat 20%.
    • Prevents the Malaise from all sources which include enemies and dirty food.
    • Decreases the cooldown in which the player can dodge roll, allowing them to roll quicker and more often.
  • Tags: Heal
  • Legendary Version: Miracle
    • Forced Affix: Run Speed on Use
      • "Increases movement speed for 10 seconds"

Notes[edit | edit source]

  • Before update v1.1, Tonic healed using set number of health instead of percentage.
  • Prior to update v1.9, Tonic was purely a healing skill which would heal a % amount of health while giving the player a shield and needed a flask to be recharged.