The Tonic is a powerskill which grants up to 100% of the player's health as blue bonus health, working as temporary health for 10 seconds. During those 10 seconds, the player is given a 20% damage reduction and full protection from the Malaise from all sources, as well as a slight speed buff.
Gives the player a 50-100% (base-max) bonus health that works as health until Tonic's power runs out.
Generates a force field for a very short period upon activation.
Reduces all damage taken by a flat 20%.
Prevents the Malaise from all sources which include enemies and dirty food.
Gives the player a speed boost. Along with increasing their speed, it also decreases the cooldown in which the player can dodge roll, allowing them to roll quicker and more often.
Prior to v1.1, Tonic healed using set number of health instead of percentage.
Prior to v1.9, Tonic was purely a healing skill which would heal a % amount of health while giving the player a shield for 3 seconds and needed a flask to be recharged. This was similar to Vampirism before it was changed in that same update.