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User talk:Dooomspeaker

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Sandbox[edit source]

WIP for item infoboxes.

Dooomspeaker

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Type Melee Weapon
Scaling
Combo Rate 1 four-hit combo per second
Leveled Item yes
Damage
Base DPS 90
Base Combo Damage 90
First Hit 30
Second Hit 20
Third Hit 20
Fourth Hit 20
Location Drops from Scorpions
Drop Chance 2%
Unlock Cost 20 Cell Currency.png

Rapier is a melee weapon which deals more damage if the player has rolled recently.

Details[edit source]

  • Type: Melee Weapon
  • Base DPS: 90
  • Combo Rate: 1 four-hit combo per second
  • Base Combo Damage: 90
    • First Hit: 30
    • Second Hit: 20
    • Third Hit: 20
    • Fourth Hit: 20
  • Special Effects:
    • Deals 2.8x damage (252 base critical damage) just after a roll
  • Blueprint? Yes
    • Location: 2% chance to drop from Scorpions
    • Unlock Cost: 20 Cells
  • Mods: See Mods section below
  • Leveled Item? Yes
  • Scaling Stat: Strength
Strength Stat Level 1 2 3 4 5 6 7 8 9 10 11
DPS 90 129 184 264 376 538 770 1101 1573 2251 3218
Critical DPS 252 360 514 738 1053 1507 2155 3082 4405 6303 9012
Cumulative Multiplier 1x 1.43x 2.04x 2.93x 4.18x 5.98x 8.55x 12.23x 17.48x 25.01x 35.76x

Damage Buffer Effects[edit source]

Skills Stat Level 1 2 3 4 5 6 7 8 9
Damage Buffer Damage Bonus 60 86 123 175 251 359 513 734 1049
Modified First Hit Damage 90 116 153 205 281 389 543 764 1079
Effective Multiplier 3x 3.87x 5.1x 6.83x 9.37x 12.97x 18.1x 25.47x 35.97x
Skills Stat Level 1 2 3 4 5 6 7 8 9
Damage Buffer Damage Bonus 60 86 123 175 251 359 513 734 1049
Modified Second/Third/Fourth Hit Damage 80 106 143 195 271 379 533 754 1069
Effective Multiplier 4x 5.3x 7.15x 9.75x 13.55x 18.95x 26.65x 37.7x 53.45x

Notes[edit source]