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Pyrotechnics is a magic-type ranged weapon which lets the player throw flaming projectiles which deal critical hits to enemies covered in oil.

Detail[]

  • Special Effects:
    • The player throws fireballs which explode on impact and cover patches of floor on fire. This fire, lasting for 1 second, inflicts enemies with a 1 second burning effect dealing 24 base DPS.
    • Fireballs deal ~1.81x direct damage (185 base critical DPS) to enemies covered in oil. All burning damage over time is also innately increased on enemies covered in oil.
  • Breach Bonus: -1 / -1 / -1 / 0.5
    • Base Breach Damage: 0 / 0 / 0 / 150 (0 / 0 / 0 / 300)
    • Base Breach DPS: 110 (221)
  • Combo Duration: 1.68 seconds
    • First Hit: 0.41 (0.15 + 0.1 + 0.16)
    • Second Hit: 0.3 (0.2 + 0.1 + 0)
    • Third Hit: 0.32 (0.1 + 0.06 + 0.16)
    • Fourth Hit: 0.65 (0.3 + 0.35 + 0)
  • Tags: Ranged, RapidFire, Fire, UnlockInPublicEvent, HasBullets
  • Legendary Version:
    • Forced Affix: Double Stack
      • "Applies 2 stacks of damage over time effects instead of 1."

History[]

  • 0.4: Introduced.
  • 2.4: Pierce affixes are now allowed.
  • 2.9: Unlock cost decreased from 60 cells to 30.
  • 3.0: Added the Legendary Affix "Double Stack".
Weapons
Melee
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Ranged
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Shield
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