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All ranged weapons scale withTactics, but some of them can also scale withBrutality orSurvival.

Two major classes of ranged weapons exist: bows and crossbows, which usually have limited ammunition, and spells, magic weapons which do not have ammunition. Some weapons with ammo cannot benefit from the effect of the Ammo mutation, they are denoted with in the following table (namely Frost Blast, Hokuto's Bow, Ice Shard and Boomerang).

Icon Name Description Blueprint Location Base DPS Base Special Damage Scaling
Beginner's Bow Icon
Beginner's Bow Ammo: 6

Ammo comes back after enemies are killed.

The Jailer's son was getting pretty good at hunting rats with this...

Starter bow until Random Starter Bow is purchased (found in secret tile near the place where you start afterwards) 100 DPS N/A
Multiple-nocks Bow Icon
Multiple-nocks Bow Ammo: 18

Shoots 3 arrows at the same time.

Always unlocked 190 DPS N/A
Throwing Knife Icon
Throwing Knife Ammo: 8

Causes bleeding (20 DPS for 2 seconds). Automatically targets the nearest enemy.

Always unlocked 14 DPS 20 bleeding DPS
Electric Whip Icon
Electric Whip Automatically targets nearby enemies. Ignores shields. Always unlocked 128 DPS 235 critical DPS
Fire Brands Icon
Fire Brands Burns enemies and the ground (19 DPS for 3 sec). Always unlocked 8 DPS 19 burning DPS
Frost Blast Icon
Frost Blast Ammo: 4 †

Freezes enemies in front of you. No damage if the target is already frozen.

Always unlocked 48 DPS N/A
Bow and Endless Quiver Icon
Bow and Endless Quiver Unlimited ammo. Last shot is a critical hit!

"You can never have too many arrows" - Legolas

Dropped by Undead Archer (0.03% chance) 133 DPS N/A
Marksman's Bow Icon
Marksman's Bow Ammo: 6

Inflicts a critical hit at long range.

Slow, but devastating at long range. A sniper's delight.

Found behind the Timed Door (closes after 8 minutes) before the Ossuary 50 DPS 300 critical DPS
Infantry Bow Icon
Infantry Bow Ammo: 5

Inflicts a critical hit at close range.

A bow designed for close combat.

Dropped by Undead Archer (1.7% chance) 68 DPS 189 critical DPS
Quick Bow Icon
Quick Bow Ammo: 15

Inflicts a critical hit if the target has 2 or more arrows stuck in its body.

Speed at the detriment of accuracy.

Behind the starting point in the Prisoners' Quarters, up some ledges on the wall 75 DPS 248 critical DPS
Ice Bow Icon
Ice Bow Ammo: 4

Briefly freezes enemies.

Dropped by Undead Archer (0.4% chance) 46 DPS N/A
Heavy Crossbow Icon
Heavy Crossbow Ammo: 15

Shoots several short-range bolts at once.

A point-blank blast.

Dropped by The Concierge on 3rd kill 280 DPS N/A
Repeater Crossbow Icon
Repeater Crossbow Ammo: 30

Fires multiple bolts, periodically immobilising enemies. Inflicts critical hits on immobilised targets.

Dropped by Dark Tracker (0.4% chance) 160 DPS 370 DPS
Hokuto's Bow Icon
Hokuto's Bow Ammo: 2 †

Marks the enemy, who then takes +75 DPS for 20 sec. If the enemy dies, the mark spreads.

You don't know it yet, but you're already dead.

Dropped by Cannibal (1.7% chance) 25 DPS 75 extra DPS
Ice Crossbow Icon
Ice Crossbow Ammo: 9

Tap to freeze enemies. Hold to inflict critical damage.

Dropped by The Time Keeper on 4th kill 60 DPS 171 critical DPS
Explosive Crossbow Icon
Explosive Crossbow Ammo: 4

Bolts explode in the area of effect. Any enemy hit by a bolt suffers a critical wound.

Can be found in the Promenade of the Condemned through the three locked doors 100 DPS 123 critical DPS
Nerves of Steel Icon
Nerves of Steel Ammo: 4

Inflicts a critical hit if the arrow is shot at right moment.

To the far right in the Ramparts, by jumping on top of an invisible platform. This weapon can only be unlocked under the special circumstance, that the last tower does NOT have the exit to the next stage or the secret amethyst. 50 DPS 213 critical DPS
Alchemic Carbine Icon
Alchemic Carbine Poisons its victims (20 DPS for 6 seconds). In a secret room in the Ancient Sewers, through a long hole obscured by vines that can be rolled through. 18 DPS 20 poison DPS
Lightning Bolt Icon
Lightning Bolt Hold to inflict critical hits.

Join the dark side.

Dropped by Inquisitor (1.7% chance) 114 DPS 331 critical DPS
Fire Blast Burns enemies and any ground in range. Inflicts critical hits when oil is present.

Rare, medium or well-done?

Dropped by Masker (1.7% chance) 100 DPS 150 critical DPS
Ice Shard Ammo: 3 †

Slows down enemies during 3 sec. Inflicts critical hits on targets is in water or covered in oil.

Dropped by The Time Keeper on 3rd kill 58 DPS 232 critical DPS
Pyrotechnics Icon
Pyrotechnics Launches multiple flaming projectiles. Inflicts critical damage on targets covered in oil. Dropped by Caster (1.7% chance) 102 DPS 185 critical DPS
Boomerang Icon
Boomerang Ammo: 1 †

Comes back to you automatically.

Old faithful.

Behind the third locked door in High Peak Castle (next to the exit to the Throne Room).

Requires the Spider Rune / Homunculus Rune or an amulet with two extra air jumps to reach the Blueprint.

89 DPS N/A
The Boy's Axe Icon
The Boy's Axe Ammo: 1

Blocks the victim. Inflicts 135 damage when called back to the user.

Boi.

Dropped by Ground Shaker (1.7% chance) 110 DPS 214 max DPS
War Javelin Icon
War Javelin Ammo: 1

Impales all enemies in its path. If they're close to a wall they take 90 extra damage. The javelin must be retrieved (if not, it comes back automatically after 10 seconds).

At the end of an obstacle course in Cavern (next to the exit to the Guardian's Haven). 110 DPS N/A
Magic Missiles Icon
Magic Missiles Automatically targets the nearest enemy. Dropped by Arbiter (0.4% chance) 111 DPS N/A
Hemorrhage Icon
Hemorrhage Ammo: 5

Causes bleeding (25 DPS for 3 seconds). Deals a critical hit if the target is bleeding or poisoned.

Dropped by Magistrate of Death (0.4% chance) 47 DPS 187 critical DPS

25 bleeding DPS

Sonic Crossbow Ammo: 20

Fires through enemies and keeps shooting when held down.

Found at the top of the exit tower in Astrolab, requires Apex key. 136 DPS 273 critical DPS

† Not affected by the Ammunition mutation

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